Changeset 100176 in webkit
- Timestamp:
- Nov 14, 2011 12:24:13 PM (12 years ago)
- Location:
- trunk/Source
- Files:
-
- 2 added
- 20 edited
- 1 copied
Legend:
- Unmodified
- Added
- Removed
-
trunk/Source/WebCore/CMakeLists.txt
r100159 r100176 2141 2141 html/canvas/WebGLDebugRendererInfo.cpp 2142 2142 html/canvas/WebGLDebugShaders.cpp 2143 html/canvas/WebGLExperimentalCompressedTextures.cpp 2143 2144 html/canvas/WebGLFramebuffer.cpp 2144 2145 html/canvas/WebGLGetInfo.cpp … … 2172 2173 html/canvas/WebGLDebugRendererInfo.idl 2173 2174 html/canvas/WebGLDebugShaders.idl 2175 html/canvas/WebGLExperimentalCompressedTextures.idl 2174 2176 html/canvas/WebGLFramebuffer.idl 2175 2177 html/canvas/WebGLProgram.idl -
trunk/Source/WebCore/ChangeLog
r100172 r100176 1 2011-11-14 Gregg Tavares <gman@google.com> 2 3 Implement WEBGL_EXPERIMENTAL_compressed_textures WebGL extension 4 https://bugs.webkit.org/show_bug.cgi?id=72086 5 6 Reviewed by Kenneth Russell. 7 8 No new tests. Will write final test once on hardware. 9 10 * CMakeLists.txt: 11 * GNUmakefile.list.am: 12 * WebCore.gypi: 13 * WebCore.pro: 14 * bindings/js/JSWebGLRenderingContextCustom.cpp: 15 (WebCore::toJS): 16 * bindings/v8/custom/V8WebGLRenderingContextCustom.cpp: 17 (WebCore::toV8Object): 18 * html/canvas/WebGLExperimentalCompressedTextures.cpp: Added. 19 (WebCore::WebGLExperimentalCompressedTextures::WebGLExperimentalCompressedTextures): 20 (WebCore::WebGLExperimentalCompressedTextures::~WebGLExperimentalCompressedTextures): 21 (WebCore::WebGLExperimentalCompressedTextures::getName): 22 (WebCore::WebGLExperimentalCompressedTextures::create): 23 (WebCore::WebGLExperimentalCompressedTextures::supported): 24 (WebCore::WebGLExperimentalCompressedTextures::validateCompressedTexFormat): 25 (WebCore::WebGLExperimentalCompressedTextures::validateCompressedTexFuncData): 26 (WebCore::WebGLExperimentalCompressedTextures::validateCompressedTexSubDimensions): 27 (WebCore::WebGLExperimentalCompressedTextures::compressedTexImage2D): 28 (WebCore::WebGLExperimentalCompressedTextures::compressedTexSubImage2D): 29 (WebCore::WebGLExperimentalCompressedTextures::getCompressedTextureFormats): 30 * html/canvas/WebGLExperimentalCompressedTextures.h: Added. 31 * html/canvas/WebGLExperimentalCompressedTextures.idl: Copied from Source/WebCore/html/canvas/WebGLExtension.h. 32 * html/canvas/WebGLExtension.h: 33 * html/canvas/WebGLRenderingContext.cpp: 34 (WebCore::WebGLRenderingContext::getExtension): 35 (WebCore::WebGLRenderingContext::getParameter): 36 (WebCore::WebGLRenderingContext::getSupportedExtensions): 37 * html/canvas/WebGLRenderingContext.h: 38 * platform/graphics/Extensions3D.h: 39 * platform/graphics/GraphicsContext3D.h: 40 * platform/graphics/efl/GraphicsContext3DEfl.cpp: 41 (WebCore::GraphicsContext3D::compressedTexImage2D): 42 (WebCore::GraphicsContext3D::compressedTexSubImage2D): 43 * platform/graphics/opengl/GraphicsContext3DOpenGL.cpp: 44 (WebCore::GraphicsContext3D::compressedTexImage2D): 45 (WebCore::GraphicsContext3D::compressedTexSubImage2D): 46 * platform/graphics/qt/GraphicsContext3DQt.cpp: 47 (WebCore::GraphicsContext3D::compressedTexImage2D): 48 (WebCore::GraphicsContext3D::compressedTexSubImage2D): 49 1 50 2011-11-14 Michael Nordman <michaeln@google.com> 2 51 -
trunk/Source/WebCore/GNUmakefile.list.am
r100159 r100176 4981 4981 Source/WebCore/html/canvas/WebGLDebugShaders.cpp \ 4982 4982 Source/WebCore/html/canvas/WebGLDebugShaders.h \ 4983 Source/WebCore/html/canvas/WebGLExperimentalCompressedTextures.cpp \ 4984 Source/WebCore/html/canvas/WebGLExperimentalCompressedTextures.h \ 4983 4985 Source/WebCore/html/canvas/WebGLFramebuffer.cpp \ 4984 4986 Source/WebCore/html/canvas/WebGLFramebuffer.h \ -
trunk/Source/WebCore/Target.pri
r100159 r100176 3628 3628 html/canvas/WebGLDebugRendererInfo.h \ 3629 3629 html/canvas/WebGLDebugShaders.h \ 3630 html/canvas/WebGLExperimentalCompressedTextures.h \ 3630 3631 html/canvas/WebGLExtension.h \ 3631 3632 html/canvas/WebGLFramebuffer.h \ … … 3661 3662 html/canvas/WebGLDebugRendererInfo.cpp \ 3662 3663 html/canvas/WebGLDebugShaders.cpp \ 3664 html/canvas/WebGLExperimentalCompressedTextures.cpp \ 3663 3665 html/canvas/WebGLExtension.cpp \ 3664 3666 html/canvas/WebGLFramebuffer.cpp \ -
trunk/Source/WebCore/WebCore.gypi
r100159 r100176 1367 1367 'html/canvas/WebGLDebugShaders.idl', 1368 1368 'html/canvas/WebGLFramebuffer.idl', 1369 'html/canvas/WebGLExperimentalCompressedTextures.idl', 1369 1370 'html/canvas/WebGLProgram.idl', 1370 1371 'html/canvas/WebGLRenderbuffer.idl', … … 5722 5723 'html/canvas/WebGLDebugShaders.cpp', 5723 5724 'html/canvas/WebGLDebugShaders.h', 5725 'html/canvas/WebGLExperimentalCompressedTextures.cpp', 5726 'html/canvas/WebGLExperimentalCompressedTextures.h', 5724 5727 'html/canvas/WebGLExtension.cpp', 5725 5728 'html/canvas/WebGLExtension.h', -
trunk/Source/WebCore/bindings/js/JSWebGLRenderingContextCustom.cpp
r100006 r100176 61 61 #include "WebGLDebugRendererInfo.h" 62 62 #include "WebGLDebugShaders.h" 63 #include "WebGLExperimentalCompressedTextures.h" 63 64 #include "WebGLExtension.h" 64 65 #include "WebGLFramebuffer.h" … … 194 195 case WebGLExtension::WebGLDebugShadersName: 195 196 return toJS(exec, globalObject, static_cast<WebGLDebugShaders*>(extension)); 197 case WebGLExtension::WebGLExperimentalCompressedTexturesName: 198 return toJS(exec, globalObject, static_cast<WebGLExperimentalCompressedTextures*>(extension)); 196 199 } 197 200 ASSERT_NOT_REACHED(); -
trunk/Source/WebCore/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp
r97896 r100176 59 59 #include "V8WebGLDebugRendererInfo.h" 60 60 #include "V8WebGLDebugShaders.h" 61 #include "V8WebGLExperimentalCompressedTextures.h" 61 62 #include "V8WebGLFramebuffer.h" 62 63 #include "V8WebGLProgram.h" … … 193 194 referenceName = "webGLDebugShadersName"; 194 195 break; 196 case WebGLExtension::WebGLExperimentalCompressedTexturesName: 197 extensionObject = toV8(static_cast<WebGLExperimentalCompressedTextures*>(extension)); 198 referenceName = "webGLExperimentalCompressedTexturesName"; 199 break; 195 200 } 196 201 ASSERT(!extensionObject.IsEmpty()); -
trunk/Source/WebCore/html/canvas/WebGLExperimentalCompressedTextures.idl
r100174 r100176 1 1 /* 2 * Copyright (C) 201 0Google Inc. All rights reserved.2 * Copyright (C) 2011 Google Inc. All rights reserved. 3 3 * 4 4 * Redistribution and use in source and binary forms, with or without … … 24 24 */ 25 25 26 #ifndef WebGLExtension_h 27 #define WebGLExtension_h 26 module html { 27 interface [ 28 Conditional=WEBGL, 29 GenerateIsReachable=ImplContext, 30 OmitConstructor, 31 DontCheckEnums 32 ] WebGLExperimentalCompressedTextures { 33 /* Compressed Texture Formats */ 34 const unsigned int COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0; 35 const unsigned int COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1; 36 const unsigned int COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3; 37 const unsigned int ETC1_RGB8_OES = 0x8D64; 38 const unsigned int COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00; 39 const unsigned int COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02; 28 40 29 #include "WebGLRenderingContext.h" 30 31 namespace WebCore { 32 33 class WebGLExtension { 34 public: 35 // Extension names are needed to properly wrap instances in JavaScript objects. 36 enum ExtensionName { 37 WebKitLoseContextName, 38 OESTextureFloatName, 39 OESStandardDerivativesName, 40 OESVertexArrayObjectName, 41 WebGLDebugRendererInfoName, 42 WebGLDebugShadersName, 41 [StrictTypeChecking] void compressedTexImage2D(in unsigned long target, in long level, in unsigned long internalformat, 42 in long width, in long height, in long border, in ArrayBufferView data); 43 [StrictTypeChecking] void compressedTexSubImage2D(in unsigned long target, in long level, in long xoffset, in long yoffset, 44 in long width, in long height, in unsigned long format, in ArrayBufferView data); 43 45 }; 44 45 void ref() { m_context->ref(); } 46 void deref() { m_context->deref(); } 47 WebGLRenderingContext* context() { return m_context; } 48 49 virtual ~WebGLExtension(); 50 virtual ExtensionName getName() const = 0; 51 52 protected: 53 WebGLExtension(WebGLRenderingContext*); 54 WebGLRenderingContext* m_context; 55 }; 56 57 } // namespace WebCore 58 59 #endif // WebGLExtension_h 46 } -
trunk/Source/WebCore/html/canvas/WebGLExtension.h
r97896 r100176 41 41 WebGLDebugRendererInfoName, 42 42 WebGLDebugShadersName, 43 WebGLExperimentalCompressedTexturesName, 43 44 }; 44 45 -
trunk/Source/WebCore/html/canvas/WebGLRenderingContext.cpp
r100032 r100176 60 60 #include "WebGLDebugRendererInfo.h" 61 61 #include "WebGLDebugShaders.h" 62 #include "WebGLExperimentalCompressedTextures.h" 62 63 #include "WebGLFramebuffer.h" 63 64 #include "WebGLProgram.h" … … 2125 2126 } 2126 2127 return m_oesVertexArrayObject.get(); 2128 } 2129 if (equalIgnoringCase(name, "WEBGL_EXPERIMENTAL_compressed_textures")) { 2130 if (!m_webglExperimentalCompressedTextures) 2131 m_webglExperimentalCompressedTextures = WebGLExperimentalCompressedTextures::create(this); 2132 return m_webglExperimentalCompressedTextures.get(); 2127 2133 } 2128 2134 if (equalIgnoringCase(name, "WEBKIT_lose_context")) { … … 2242 2248 return getBooleanArrayParameter(pname); 2243 2249 case GraphicsContext3D::COMPRESSED_TEXTURE_FORMATS: 2250 if (m_webglExperimentalCompressedTextures) 2251 return m_webglExperimentalCompressedTextures->getCompressedTextureFormats(); 2244 2252 // Defined as null in the spec 2245 2253 return WebGLGetInfo(); … … 2572 2580 if (m_context->getExtensions()->supports("GL_OES_vertex_array_object")) 2573 2581 result.append("OES_vertex_array_object"); 2582 if (WebGLExperimentalCompressedTextures::supported(this)) 2583 result.append("WEBGL_EXPERIMENTAL_compressed_textures"); 2574 2584 result.append("WEBKIT_lose_context"); 2575 2585 -
trunk/Source/WebCore/html/canvas/WebGLRenderingContext.h
r100032 r100176 63 63 class WebGLUniformLocation; 64 64 class WebGLVertexArrayObjectOES; 65 class WebGLExperimentalCompressedTextures; 65 66 class WebKitLoseContext; 66 67 … … 312 313 friend class OESVertexArrayObject; 313 314 friend class WebGLDebugShaders; 315 friend class WebGLExperimentalCompressedTextures; 314 316 315 317 WebGLRenderingContext(HTMLCanvasElement*, PassRefPtr<GraphicsContext3D>, GraphicsContext3D::Attributes); … … 486 488 OwnPtr<WebGLDebugRendererInfo> m_webglDebugRendererInfo; 487 489 OwnPtr<WebGLDebugShaders> m_webglDebugShaders; 490 OwnPtr<WebGLExperimentalCompressedTextures> m_webglExperimentalCompressedTextures; 488 491 489 492 // Helpers for getParameter and others -
trunk/Source/WebCore/platform/graphics/Extensions3D.h
r97896 r100176 58 58 // GL_OES_vertex_array_object 59 59 // GL_ANGLE_translated_shader_source 60 // GL_EXT_texture_compression_dxt1 61 // GL_EXT_texture_compression_s3tc 62 // GL_OES_compressed_ETC1_RGB8_texture 63 // GL_IMG_texture_compression_pvrtc 60 64 61 65 // Takes full name of extension; for example, … … 108 112 // GL_ANGLE_translated_shader_source 109 113 TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0, 114 115 // GL_EXT_texture_compression_dxt1 116 // GL_EXT_texture_compression_s3tc 117 COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0, 118 COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1, 119 COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2, 120 COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3, 121 122 // GL_OES_compressed_ETC1_RGB8_texture 123 ETC1_RGB8_OES = 0x8D64, 124 125 // GL_IMG_texture_compression_pvrtc 126 COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00, 127 COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01, 128 COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02, 129 COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03, 110 130 }; 111 131 -
trunk/Source/WebCore/platform/graphics/GraphicsContext3D.h
r100068 r100176 651 651 void compileShader(Platform3DObject); 652 652 653 // void compressedTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Dsizei imageSize, const void* data); 654 // void compressedTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Dsizei imageSize, const void* data); 655 653 void compressedTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Dsizei imageSize, const void* data); 654 void compressedTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Dsizei imageSize, const void* data); 656 655 void copyTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Dint border); 657 656 void copyTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height); -
trunk/Source/WebCore/platform/graphics/efl/GraphicsContext3DEfl.cpp
r100068 r100176 197 197 } 198 198 199 void GraphicsContext3D::compressedTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Dsizei imageSize, const void* data) 200 { 201 // FIXME: Add support for compressedTexImage2D. 202 // m_internal->compressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); 203 } 204 205 void GraphicsContext3D::compressedTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Dsizei imageSize, const void* data) 206 { 207 // FIXME: Add support for compressedTexSubImage2D. 208 // m_internal->compressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); 209 } 210 199 211 void GraphicsContext3D::cullFace(GC3Denum mode) 200 212 { -
trunk/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGL.cpp
r100032 r100176 1435 1435 } 1436 1436 1437 void GraphicsContext3D::compressedTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Dsizei imageSize, const void* data) 1438 { 1439 makeContextCurrent(); 1440 ::glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); 1441 } 1442 1443 void GraphicsContext3D::compressedTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Dsizei imageSize, const void* data) 1444 { 1445 makeContextCurrent(); 1446 ::glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); 1447 } 1448 1437 1449 Platform3DObject GraphicsContext3D::createBuffer() 1438 1450 { -
trunk/Source/WebCore/platform/graphics/qt/GraphicsContext3DQt.cpp
r100068 r100176 654 654 } 655 655 656 void GraphicsContext3D::compressedTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Dsizei imageSize, const void* data) 657 { 658 m_private->m_glWidget->makeCurrent(); 659 glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); 660 } 661 662 void GraphicsContext3D::compressedTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Dsizei imageSize, const void* data) 663 { 664 m_private->m_glWidget->makeCurrent(); 665 glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); 666 } 667 656 668 void GraphicsContext3D::copyTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Dint border) 657 669 { -
trunk/Source/WebKit/chromium/ChangeLog
r100173 r100176 1 2011-11-14 Gregg Tavares <gman@google.com> 2 3 Implement WEBGL_EXPERIMENTAL_compressed_textures WebGL extension 4 https://bugs.webkit.org/show_bug.cgi?id=72086 5 6 Reviewed by Kenneth Russell. 7 8 * public/WebGraphicsContext3D.h: 9 * src/GraphicsContext3DChromium.cpp: 10 * src/GraphicsContext3DPrivate.h: 11 * tests/MockWebGraphicsContext3D.h: 12 (WebKit::MockWebGraphicsContext3D::compressedTexImage2D): 13 (WebKit::MockWebGraphicsContext3D::compressedTexSubImage2D): 14 1 15 2011-11-14 Tommy Widenflycht <tommyw@google.com> 2 16 -
trunk/Source/WebKit/chromium/public/WebGraphicsContext3D.h
r100146 r100176 226 226 virtual void compileShader(WebGLId shader) = 0; 227 227 228 virtual void compressedTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Dsizei imageSize, const void* data) = 0; 229 virtual void compressedTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Dsizei imageSize, const void* data) = 0; 228 230 virtual void copyTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border) = 0; 229 231 virtual void copyTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) = 0; -
trunk/Source/WebKit/chromium/src/GraphicsContext3DChromium.cpp
r100146 r100176 474 474 } 475 475 476 #define DELEGATE_TO_IMPL_9(name, t1, t2, t3, t4, t5, t6, t7, t8, t9) \ 477 void GraphicsContext3DPrivate::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6, t7 a7, t8 a8, t9 a9) \ 478 { \ 479 m_impl->name(a1, a2, a3, a4, a5, a6, a7, a8, a9); \ 480 } 481 476 482 #define DELEGATE_TO_IMPL_9R(name, t1, t2, t3, t4, t5, t6, t7, t8, t9, rt) \ 477 483 rt GraphicsContext3DPrivate::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6, t7 a7, t8 a8, t9 a9) \ … … 534 540 DELEGATE_TO_IMPL_1(compileShader, Platform3DObject) 535 541 542 DELEGATE_TO_IMPL_8(compressedTexImage2D, GC3Denum, GC3Dint, GC3Denum, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, const void*) 543 DELEGATE_TO_IMPL_9(compressedTexSubImage2D, GC3Denum, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Denum, GC3Dsizei, const void*) 536 544 DELEGATE_TO_IMPL_8(copyTexImage2D, GC3Denum, GC3Dint, GC3Denum, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Dint) 537 545 DELEGATE_TO_IMPL_8(copyTexSubImage2D, GC3Denum, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei) … … 1098 1106 DELEGATE_TO_INTERNAL_1(compileShader, Platform3DObject) 1099 1107 1108 DELEGATE_TO_INTERNAL_8(compressedTexImage2D, GC3Denum, GC3Dint, GC3Denum, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, const void*) 1109 DELEGATE_TO_INTERNAL_9(compressedTexSubImage2D, GC3Denum, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Denum, GC3Dsizei, const void*) 1100 1110 DELEGATE_TO_INTERNAL_8(copyTexImage2D, GC3Denum, GC3Dint, GC3Denum, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Dint) 1101 1111 DELEGATE_TO_INTERNAL_8(copyTexSubImage2D, GC3Denum, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei) -
trunk/Source/WebKit/chromium/src/GraphicsContext3DPrivate.h
r100146 r100176 138 138 void compileShader(Platform3DObject); 139 139 140 void compressedTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Dsizei imageSize, const void* data); 141 void compressedTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Dsizei imageSize, const void* data); 140 142 void copyTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Dint border); 141 143 void copyTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height); -
trunk/Source/WebKit/chromium/tests/MockWebGraphicsContext3D.h
r100146 r100176 100 100 virtual void compileShader(WebGLId shader) { } 101 101 102 virtual void compressedTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Dsizei imageSize, const void* data) { } 103 virtual void compressedTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Dsizei imageSize, const void* data) { } 102 104 virtual void copyTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border) { } 103 105 virtual void copyTexSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) { }
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