Changeset 106973 in webkit


Ignore:
Timestamp:
Feb 7, 2012 12:04:23 PM (12 years ago)
Author:
mdelaney@apple.com
Message:

Remove redundant checks in CanvasRenderingContext2D.cpp
https://bugs.webkit.org/show_bug.cgi?id=78000

Reviewed by Dan Bernstein.

  • html/canvas/CanvasRenderingContext2D.cpp:

(WebCore::CanvasRenderingContext2D::setShadowColor):
(WebCore::CanvasRenderingContext2D::setShadow):
(WebCore::CanvasRenderingContext2D::drawImage):

Location:
trunk/Source/WebCore
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • trunk/Source/WebCore/ChangeLog

    r106972 r106973  
     12012-02-07  Matthew Delaney  <mdelaney@apple.com>
     2
     3        Remove redundant checks in CanvasRenderingContext2D.cpp
     4        https://bugs.webkit.org/show_bug.cgi?id=78000
     5
     6        Reviewed by Dan Bernstein.
     7
     8        * html/canvas/CanvasRenderingContext2D.cpp:
     9        (WebCore::CanvasRenderingContext2D::setShadowColor):
     10        (WebCore::CanvasRenderingContext2D::setShadow):
     11        (WebCore::CanvasRenderingContext2D::drawImage):
     12
    1132012-02-07  Abhishek Arya  <inferno@chromium.org>
    214
  • trunk/Source/WebCore/html/canvas/CanvasRenderingContext2D.cpp

    r106836 r106973  
    497497    if (!parseColorOrCurrentColor(state().m_shadowColor, color, canvas()))
    498498        return;
    499 
    500499    applyShadow();
    501500}
     
    11461145    state().m_shadowBlur = blur;
    11471146    state().m_shadowColor = makeRGBA32FromFloats(grayLevel, grayLevel, grayLevel, 1.0f);
    1148 
    1149     GraphicsContext* c = drawingContext();
    1150     if (!c)
    1151         return;
    1152 
    11531147    applyShadow();
    11541148}
     
    11641158    state().m_shadowOffset = FloatSize(width, height);
    11651159    state().m_shadowBlur = blur;
    1166 
    1167     GraphicsContext* c = drawingContext();
    1168     if (!c)
    1169         return;
    1170 
    11711160    applyShadow();
    11721161}
     
    11771166    state().m_shadowBlur = blur;
    11781167    state().m_shadowColor = makeRGBA32FromFloats(grayLevel, grayLevel, grayLevel, alpha);
    1179 
    1180     GraphicsContext* c = drawingContext();
    1181     if (!c)
    1182         return;
    1183 
    11841168    applyShadow();
    11851169}
     
    11901174    state().m_shadowBlur = blur;
    11911175    state().m_shadowColor = makeRGBA32FromFloats(r, g, b, a);
    1192 
    1193     GraphicsContext* c = drawingContext();
    1194     if (!c)
    1195         return;
    1196 
    11971176    applyShadow();
    11981177}
     
    12951274    float dx, float dy, float dw, float dh, ExceptionCode& ec)
    12961275{
    1297     if (!image) {
    1298         ec = TYPE_MISMATCH_ERR;
    1299         return;
    1300     }
    13011276    drawImage(image, FloatRect(sx, sy, sw, sh), FloatRect(dx, dy, dw, dh), ec);
    13021277}
     
    13671342void CanvasRenderingContext2D::drawImage(HTMLCanvasElement* sourceCanvas, float x, float y, ExceptionCode& ec)
    13681343{
    1369     if (!sourceCanvas) {
    1370         ec = TYPE_MISMATCH_ERR;
    1371         return;
    1372     }
    1373 
    13741344    drawImage(sourceCanvas, 0, 0, sourceCanvas->width(), sourceCanvas->height(), x, y, sourceCanvas->width(), sourceCanvas->height(), ec);
    13751345}
     
    13781348    float x, float y, float width, float height, ExceptionCode& ec)
    13791349{
    1380     if (!sourceCanvas) {
    1381         ec = TYPE_MISMATCH_ERR;
    1382         return;
    1383     }
    13841350    drawImage(sourceCanvas, FloatRect(0, 0, sourceCanvas->width(), sourceCanvas->height()), FloatRect(x, y, width, height), ec);
    13851351}
Note: See TracChangeset for help on using the changeset viewer.