Changeset 58209 in webkit
- Timestamp:
- Apr 23, 2010 10:17:18 PM (14 years ago)
- Location:
- trunk
- Files:
-
- 5 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/WebCore/ChangeLog
r58207 r58209 1 2010-04-23 Zhenyao Mo <zmo@google.com> 2 3 Reviewed by Darin Fisher. 4 5 Add isGLES2Compliant to GraphicsContext3D: make the method const. 6 https://bugs.webkit.org/show_bug.cgi?id=37872 7 8 * platform/graphics/GraphicsContext3D.h: Make isGLES2Compliant() const. 9 * platform/graphics/mac/GraphicsContext3DMac.cpp: Ditto. 10 (WebCore::GraphicsContext3D::isGLES2Compliant): 11 1 12 2010-04-23 Qi Zhang <qi.2.zhang@nokia.com> 2 13 -
trunk/WebCore/platform/graphics/GraphicsContext3D.h
r58140 r58209 480 480 AlphaOp alphaOp); 481 481 482 bool isGLES2Compliant() const; 483 482 484 //---------------------------------------------------------------------- 483 485 // Entry points for WebGL. … … 685 687 // getError in the order they were added. 686 688 void synthesizeGLError(unsigned long error); 687 688 bool isGLES2Compliant();689 689 690 690 private: -
trunk/WebCore/platform/graphics/mac/GraphicsContext3DMac.cpp
r58140 r58209 236 236 } 237 237 238 bool GraphicsContext3D::isGLES2Compliant() 238 bool GraphicsContext3D::isGLES2Compliant() const 239 239 { 240 240 return false; -
trunk/WebKit/chromium/ChangeLog
r58205 r58209 1 2010-04-23 Zhenyao Mo <zmo@google.com> 2 3 Reviewed by Darin Fisher. 4 5 Add isGLES2Compliant to GraphicsContext3D: make the method const. 6 https://bugs.webkit.org/show_bug.cgi?id=37872 7 8 * src/GraphicsContext3D.cpp: Make isGLES2Compliant() const. 9 (WebCore::GraphicsContext3DInternal::isGLES2Compliant): 10 (WebCore::GraphicsContext3D::isGLES2Compliant): 11 1 12 2010-04-23 Rafael Weinstein <rafaelw@grafaelw.sfo.corp.google.com> 2 13 -
trunk/WebKit/chromium/src/GraphicsContext3D.cpp
r58140 r58209 112 112 void endPaint(); 113 113 114 bool isGLES2Compliant() ;114 bool isGLES2Compliant() const; 115 115 116 116 //---------------------------------------------------------------------- … … 620 620 DELEGATE_TO_IMPL_1R(sizeInBytes, int, int) 621 621 622 DELEGATE_TO_IMPL_R(isGLES2Compliant, bool) 622 bool GraphicsContext3DInternal::isGLES2Compliant() const 623 { 624 return m_impl->isGLES2Compliant(); 625 } 623 626 624 627 DELEGATE_TO_IMPL_1(activeTexture, unsigned long) … … 1295 1298 1296 1299 DELEGATE_TO_INTERNAL_1(synthesizeGLError, unsigned long) 1297 DELEGATE_TO_INTERNAL_R(isGLES2Compliant, bool) 1300 1301 bool GraphicsContext3D::isGLES2Compliant() const 1302 { 1303 return m_internal->isGLES2Compliant(); 1304 } 1298 1305 1299 1306 } // namespace WebCore
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