Results (1 - 10 of 358)
- [295772]: Use correct offsets type in multiDrawElements* functions ...
- ... 0 is ANGLE-only. * Source/WebCore/html/canvas/WebGL2RenderingContext.cpp: (WebCore::WebGL2RenderingContext::getExtension): * Source/WebCore/html/canvas/WebGLMultiDraw.cpp: (WebCore::WebGLMultiDraw::multiDrawElementsInstancedWEBGL): * Source/WebCore/platform/graphics/GraphicsContextGL.h ...
- By Jun 23, 2022 2:56:38 AM —
- [295684]: Apply implicit clears and clearBuffer commands in proper order ...
- ... html * Source/WebCore/html/canvas/WebGL2RenderingContext.cpp: (WebCore::WebGL2RenderingContext::clearBufferiv): (WebCore::WebGL2RenderingContext::clearBufferuiv): (WebCore::WebGL2RenderingContext::clearBufferfv): (WebCore::WebGL2RenderingContext::clearBufferfi): Canonical ...
- By Jun 21, 2022 1:52:19 AM —
- [295682]: Align uniform*, WebGLMultiDraw, and GraphicsContextGLANGLE functions ...
- ... * Added const qualifiers and rvalue ref to WebGL2RenderingContext::uniform* * Removed TypedList redefinition from WebGLMultiDraw * Added rvalue ref to typed arrays in WebGLMultiDraw::multiDraw* * Removed extra validation from WebGLRenderingContextBase::uniform1* * Added checkGPUStat ...
- By Jun 21, 2022 1:19:14 AM —
- [295490]: WebGL: Fix implicit clears with rasterizer discard enabled ...
- ... * Source/WebCore/html/canvas/WebGL2RenderingContext.cpp: (WebCore::WebGL2RenderingContext::blitFramebuffer): (WebCore::WebGL2RenderingContext::copyTexSubImage3D): (WebCore::WebGL2RenderingContext::drawRangeElements): (WebCore::WebGL2RenderingContext::readPixels): * Sou ...
- By Jun 13, 2022 9:11:21 AM —
- [295486]: Align WebGL draw call functions ...
- ... * Source/WebCore/html/canvas/WebGL2RenderingContext.cpp: (WebCore::WebGL2RenderingContext::drawRangeElements): * Source/WebCore/html/canvas/WebGLMultiDraw.cpp: (WebCore::WebGLMultiDraw::multiDrawArraysWEBGL): (WebCore::WebGLMultiDraw::multiDrawArraysInstancedWEBGL): (W ...
- By Jun 13, 2022 3:16:15 AM —
- [295431]: Multisampling does not work on MTLGPUFamilyApple2 devices when using ...
- ... WebGL2 already was running OpenGL ES for these devices for different reasons. The multisample codepath is not implemented for Apple2 which does not support MTLStoreActionStoreAndMultisampleResolve. * Source/WebCore/platform/graphics/cocoa ...
- By Jun 9, 2022 1:13:45 PM —
- [295430]: Need to check the context wasn't lost in ...
- Need to check the context wasn't lost in WebGL2RenderingContext::readBuffer() https://bugs.webkit.org/show_bug.cgi?id=241477 <rdar://94289317> Patch by Antoine Quint <graouts@apple.com> on 2022-06-09 Reviewed by Dean Jackson. All other APIs exposed on WebGL2RenderingContext are ...
- By Jun 9, 2022 12:26:54 PM —
- [295415]: Remove unused code from WebGL2RenderingContext ...
- Remove unused code from WebGL2RenderingContext https://bugs.webkit.org/show_bug.cgi?id=241351 Patch by Alexey Knyazev <3479527+lexaknyazev@users.noreply.github.com> on 2022-06-09 Also removed unnecessary FALLTHROUGH attributes. Reviewed by Kimmo Kinnunen. * Sou ...
- By Jun 9, 2022 3:39:48 AM —
- [295342]: Do not enable promoted extensions in WebGL 2.0 ...
- ... * Source/WebCore/html/canvas/WebGL2RenderingContext.cpp: (WebCore::WebGL2RenderingContext::initializeNewContext): (WebCore::WebGL2RenderingContext::initializeShaderExtensions): Deleted. * Source/WebCore/html/canvas/WebGL2RenderingContext.h: Canonical link: https://com ...
- By Jun 7, 2022 6:08:34 AM —
- [295279]: Add OES_draw_buffers_indexed WebGL extension support ...
- ... idl: Added. * Source/WebCore/html/canvas/WebGL2RenderingContext.cpp: (WebCore::WebGL2RenderingContext::getIndexedParameter): (WebCore::WebGL2RenderingContext::getIndexedBooleanArrayParameter): (WebCore::WebGL2RenderingContext::getExtension): (WebCore::WebGL2RenderingContext::getSu ...
- By Jun 6, 2022 1:43:37 AM —
Note: See TracSearch
for help on searching.