= Registration = [https://webkit.org/meeting/ Registration is closed!] Deadline to register for this event was Friday, September 29, 2017. = Location = [https://maps.apple.com/place?address=75%20Headquarters%20Dr%0ASan%20Jose%2C%20CA%20%2095134%0AUnited%20States&auid=8842406394695994117&ll=37.416490989457664%2C-121.95304065942764&lsp=9902&q=Hyatt%20House%20San%20Jose%2FSilicon%20Valley Hyatt House San Jose/Silicon Valley] October 13, 2017 = Submit Your Topic = Please submit your session topic either by email to [mailto:web-evangelist@apple.com Jon Davis], or on FreeNode IRC in the #webkit channel. You can also send a private message to Jon Davis using his registered nickname: JonDavis. Deadline to submit your topic is Friday, October 6, 2017. = Schedule = || 8 AM||=''Sign-in and Breakfast''=|| || 9 AM||=''Welcome''=|| || 9:10 AM||New Features for 2017|| || 10 AM||Modern Clipboard API & Pasteboard Refactoring|| || 11 AM||JSC Overview|| || 12 PM||=''Lunch''=|| || 1 PM||Contributing to Web Inspector|| || 2 PM||Secure WebCore Code|| || 3 PM||=''Break''=|| || 3:30 PM||=Lightning Talks=|| || 4:30 PM||=Lightning Talks Continued=|| || 6-9 PM||=''Party''=|| Follow the steps above to submit your topic. = Lightning Talks = - Clang Tooling & Playstation Port Update (dolmstead) - NetFront Browser NX WebKit port experience (sekiguchi) - Why / where is Google contributing to WebKit (ajuma) - PAL - How text works - How OpenGL works (and perhaps a comparison to next-gen graphics APIs) - Build system changes = Proposed Talks = - Clang Tooling & Playstation Port Update (dolmstead) Lightning Talk - NetFront Browser NX WebKit port experience (sekiguchi) Lightning Talk - Why / where is Google contributing to WebKit (ajuma) Lightning Talk - Build system changes (Keith/thorton?) Lightning Talk - Secure WebCore Code (rniwa & tan) - Modern Clipboard API & Pasteboard refactoring (rniwa & whsieh) - JSC Overview (sbarati) - Next-gen layout (zalan, smfr) - Display lists? (smfr) - Contributing to Web Inspector (Joe Pecoraro, Matt?) - New features for 2017 (speaker(s)?) - PAL - How text works - How OpenGL works (and perhaps a comparison to next-gen graphics APIs)