Changeset 285831 in webkit
- Timestamp:
- Nov 15, 2021, 2:06:19 PM (5 years ago)
- Location:
- trunk/Source/WebCore/PAL
- Files:
-
- 49 added
- 2 edited
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ChangeLog (modified) (1 diff)
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PAL.xcodeproj/project.pbxproj (modified) (6 diffs)
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pal/graphics/WebGPU/Impl (added)
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pal/graphics/WebGPU/Impl/WebGPUAdapterImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUAdapterImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPUBindGroupImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUBindGroupImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPUBindGroupLayoutImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUBindGroupLayoutImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPUBufferImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUBufferImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPUCommandBufferImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUCommandBufferImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPUCommandEncoderImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUCommandEncoderImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPUComputePassEncoderImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUComputePassEncoderImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPUComputePipelineImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUComputePipelineImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPUConvertToBackingContext.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUConvertToBackingContext.h (added)
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pal/graphics/WebGPU/Impl/WebGPUDeviceImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUDeviceImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPUDowncastConvertToBackingContext.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUDowncastConvertToBackingContext.h (added)
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pal/graphics/WebGPU/Impl/WebGPUExternalTextureImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUExternalTextureImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPUImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPUPipelineLayoutImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUPipelineLayoutImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPUQuerySetImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUQuerySetImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPUQueueImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUQueueImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPURenderBundleEncoderImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPURenderBundleEncoderImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPURenderBundleImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPURenderBundleImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPURenderPassEncoderImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPURenderPassEncoderImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPURenderPipelineImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPURenderPipelineImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPUSamplerImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUSamplerImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPUShaderModuleImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUShaderModuleImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPUTextureImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUTextureImpl.h (added)
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pal/graphics/WebGPU/Impl/WebGPUTextureViewImpl.cpp (added)
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pal/graphics/WebGPU/Impl/WebGPUTextureViewImpl.h (added)
Legend:
- Unmodified
- Added
- Removed
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trunk/Source/WebCore/PAL/ChangeLog
r285828 r285831 1 2021-11-15 Myles C. Maxfield <mmaxfield@apple.com> 2 3 [WebGPU] [Cocoa] Connect WebCore & PAL to WebGPU.framework 4 https://bugs.webkit.org/show_bug.cgi?id=233106 5 6 Reviewed by Dean Jackson. 7 8 This adds an implementation of WebGPU's virtual interfaces on top of WebGPU.framework. 9 That framework's headers almost exactly match the WebGPU API, so the connections are 10 mostly mechanical. There's just a bunch of marshalling code to convert between 11 descriptor and structs from WebCore's interface to WebGPU.framework's 12 descriptors/structs. 13 14 This uses the same "convertToBacking" convention, where functions that convert from the 15 higher-level WebCore types to the lower-level WebGPU.framework types are named 16 "convertToBacking()". Unfortunately, the WebGPU API takes many of these structs by 17 non-const reference, and the structs are nested by non-const reference, which means I 18 can't just have simple 1-in-1-out converter functions for every struct, since the 19 inner structs have to be referenced by-reference and therefore have to be in-scope. This 20 means that the simple enum and flags types use convertToBacking(), but most of the 21 structs have to be converted at their use site. Luckily, almost all of these structs 22 only have a single use site, so there isn't much duplication. 23 24 For now, this implementation is Cocoa-only, because in order for these calls to 25 WebGPU.framework to be legal, WebCore has to link with an implementation of those 26 functions. The Cocoa ports are the only ones which actually have an implementation of 27 those functions, so those are the only ports which can actually compile this code. If 28 the other ports want to link with Dawn or WGPU, this code should be (mostly) usable 29 out-of-the-box for them. I say "mostly" because the header that's shared between Dawn, 30 WGPU, and WebGPU.framework isn't finalized yet. As such, this implementation relies on 31 functions from WebGPUExt.h, which is an additional header (that only exists in 32 WebGPU.framework) that adds the missing pieces. 33 34 * PAL.xcodeproj/project.pbxproj: 35 * pal/graphics/WebGPU/Impl/WebGPUAdapterImpl.cpp: Added. 36 (PAL::WebGPU::adapterName): 37 (PAL::WebGPU::supportedFeatures): 38 (PAL::WebGPU::supportedLimits): 39 (PAL::WebGPU::isFallbackAdapter): 40 (PAL::WebGPU::AdapterImpl::AdapterImpl): 41 (PAL::WebGPU::AdapterImpl::~AdapterImpl): 42 (PAL::WebGPU::requestDeviceCallback): 43 (PAL::WebGPU::AdapterImpl::requestDevice): 44 (PAL::WebGPU::AdapterImpl::requestDeviceCallback): 45 * pal/graphics/WebGPU/Impl/WebGPUAdapterImpl.h: Added. 46 * pal/graphics/WebGPU/Impl/WebGPUBindGroupImpl.cpp: Added. 47 (PAL::WebGPU::BindGroupImpl::BindGroupImpl): 48 (PAL::WebGPU::BindGroupImpl::~BindGroupImpl): 49 (PAL::WebGPU::BindGroupImpl::setLabelInternal): 50 * pal/graphics/WebGPU/Impl/WebGPUBindGroupImpl.h: Added. 51 * pal/graphics/WebGPU/Impl/WebGPUBindGroupLayoutImpl.cpp: Added. 52 (PAL::WebGPU::BindGroupLayoutImpl::BindGroupLayoutImpl): 53 (PAL::WebGPU::BindGroupLayoutImpl::~BindGroupLayoutImpl): 54 (PAL::WebGPU::BindGroupLayoutImpl::setLabelInternal): 55 * pal/graphics/WebGPU/Impl/WebGPUBindGroupLayoutImpl.h: Added. 56 * pal/graphics/WebGPU/Impl/WebGPUBufferImpl.cpp: Added. 57 (PAL::WebGPU::BufferImpl::BufferImpl): 58 (PAL::WebGPU::BufferImpl::~BufferImpl): 59 (PAL::WebGPU::mapCallback): 60 (PAL::WebGPU::BufferImpl::mapAsync): 61 (PAL::WebGPU::BufferImpl::mapCallback): 62 (PAL::WebGPU::BufferImpl::getMappedRange): 63 (PAL::WebGPU::BufferImpl::unmap): 64 (PAL::WebGPU::BufferImpl::destroy): 65 (PAL::WebGPU::BufferImpl::setLabelInternal): 66 * pal/graphics/WebGPU/Impl/WebGPUBufferImpl.h: Added. 67 * pal/graphics/WebGPU/Impl/WebGPUCommandBufferImpl.cpp: Added. 68 (PAL::WebGPU::CommandBufferImpl::CommandBufferImpl): 69 (PAL::WebGPU::CommandBufferImpl::~CommandBufferImpl): 70 (PAL::WebGPU::CommandBufferImpl::setLabelInternal): 71 * pal/graphics/WebGPU/Impl/WebGPUCommandBufferImpl.h: Added. 72 * pal/graphics/WebGPU/Impl/WebGPUCommandEncoderImpl.cpp: Added. 73 (PAL::WebGPU::CommandEncoderImpl::CommandEncoderImpl): 74 (PAL::WebGPU::CommandEncoderImpl::~CommandEncoderImpl): 75 (PAL::WebGPU::CommandEncoderImpl::beginRenderPass): 76 (PAL::WebGPU::CommandEncoderImpl::beginComputePass): 77 (PAL::WebGPU::CommandEncoderImpl::copyBufferToBuffer): 78 (PAL::WebGPU::CommandEncoderImpl::copyBufferToTexture): 79 (PAL::WebGPU::CommandEncoderImpl::copyTextureToBuffer): 80 (PAL::WebGPU::CommandEncoderImpl::copyTextureToTexture): 81 (PAL::WebGPU::CommandEncoderImpl::fillBuffer): 82 (PAL::WebGPU::CommandEncoderImpl::pushDebugGroup): 83 (PAL::WebGPU::CommandEncoderImpl::popDebugGroup): 84 (PAL::WebGPU::CommandEncoderImpl::insertDebugMarker): 85 (PAL::WebGPU::CommandEncoderImpl::writeTimestamp): 86 (PAL::WebGPU::CommandEncoderImpl::resolveQuerySet): 87 (PAL::WebGPU::CommandEncoderImpl::finish): 88 (PAL::WebGPU::CommandEncoderImpl::setLabelInternal): 89 * pal/graphics/WebGPU/Impl/WebGPUCommandEncoderImpl.h: Added. 90 * pal/graphics/WebGPU/Impl/WebGPUComputePassEncoderImpl.cpp: Added. 91 (PAL::WebGPU::ComputePassEncoderImpl::ComputePassEncoderImpl): 92 (PAL::WebGPU::ComputePassEncoderImpl::~ComputePassEncoderImpl): 93 (PAL::WebGPU::ComputePassEncoderImpl::setPipeline): 94 (PAL::WebGPU::ComputePassEncoderImpl::dispatch): 95 (PAL::WebGPU::ComputePassEncoderImpl::dispatchIndirect): 96 (PAL::WebGPU::ComputePassEncoderImpl::beginPipelineStatisticsQuery): 97 (PAL::WebGPU::ComputePassEncoderImpl::endPipelineStatisticsQuery): 98 (PAL::WebGPU::ComputePassEncoderImpl::endPass): 99 (PAL::WebGPU::ComputePassEncoderImpl::setBindGroup): 100 (PAL::WebGPU::ComputePassEncoderImpl::pushDebugGroup): 101 (PAL::WebGPU::ComputePassEncoderImpl::popDebugGroup): 102 (PAL::WebGPU::ComputePassEncoderImpl::insertDebugMarker): 103 (PAL::WebGPU::ComputePassEncoderImpl::setLabelInternal): 104 * pal/graphics/WebGPU/Impl/WebGPUComputePassEncoderImpl.h: Added. 105 * pal/graphics/WebGPU/Impl/WebGPUComputePipelineImpl.cpp: Added. 106 (PAL::WebGPU::ComputePipelineImpl::ComputePipelineImpl): 107 (PAL::WebGPU::ComputePipelineImpl::~ComputePipelineImpl): 108 (PAL::WebGPU::ComputePipelineImpl::getBindGroupLayout): 109 (PAL::WebGPU::ComputePipelineImpl::setLabelInternal): 110 * pal/graphics/WebGPU/Impl/WebGPUComputePipelineImpl.h: Added. 111 * pal/graphics/WebGPU/Impl/WebGPUConvertToBacking.cpp: Added. 112 (PAL::WebGPU::convertToBacking): 113 (PAL::WebGPU::convertBufferUsageFlagsToBacking): 114 (PAL::WebGPU::convertColorWriteFlagsToBacking): 115 (PAL::WebGPU::convertMapModeFlagsToBacking): 116 (PAL::WebGPU::convertShaderStageFlagsToBacking): 117 (PAL::WebGPU::convertTextureUsageFlagsToBacking): 118 * pal/graphics/WebGPU/Impl/WebGPUConvertToBacking.h: Added. 119 * pal/graphics/WebGPU/Impl/WebGPUDeviceImpl.cpp: Added. 120 (PAL::WebGPU::DeviceImpl::DeviceImpl): 121 (PAL::WebGPU::DeviceImpl::~DeviceImpl): 122 (PAL::WebGPU::DeviceImpl::destroy): 123 (PAL::WebGPU::DeviceImpl::createBuffer): 124 (PAL::WebGPU::DeviceImpl::createTexture): 125 (PAL::WebGPU::DeviceImpl::createSampler): 126 (PAL::WebGPU::DeviceImpl::importExternalTexture): 127 (PAL::WebGPU::DeviceImpl::createBindGroupLayout): 128 (PAL::WebGPU::DeviceImpl::createPipelineLayout): 129 (PAL::WebGPU::DeviceImpl::createBindGroup): 130 (PAL::WebGPU::DeviceImpl::createShaderModule): 131 (PAL::WebGPU::convertToBacking): 132 (PAL::WebGPU::DeviceImpl::createComputePipeline): 133 (PAL::WebGPU::DeviceImpl::createRenderPipeline): 134 (PAL::WebGPU::createComputePipelineAsyncCallback): 135 (PAL::WebGPU::DeviceImpl::createComputePipelineAsync): 136 (PAL::WebGPU::DeviceImpl::createComputePipelineAsyncCallback): 137 (PAL::WebGPU::createRenderPipelineAsyncCallback): 138 (PAL::WebGPU::DeviceImpl::createRenderPipelineAsync): 139 (PAL::WebGPU::DeviceImpl::createRenderPipelineAsyncCallback): 140 (PAL::WebGPU::DeviceImpl::createCommandEncoder): 141 (PAL::WebGPU::DeviceImpl::createRenderBundleEncoder): 142 (PAL::WebGPU::DeviceImpl::createQuerySet): 143 (PAL::WebGPU::DeviceImpl::pushErrorScope): 144 (PAL::WebGPU::popErrorScopeCallback): 145 (PAL::WebGPU::DeviceImpl::popErrorScope): 146 (PAL::WebGPU::DeviceImpl::popErrorScopeCallback): 147 (PAL::WebGPU::DeviceImpl::setLabelInternal): 148 * pal/graphics/WebGPU/Impl/WebGPUDeviceImpl.h: Added. 149 * pal/graphics/WebGPU/Impl/WebGPUExternalTextureImpl.cpp: Added. 150 (PAL::WebGPU::ExternalTextureImpl::ExternalTextureImpl): 151 (PAL::WebGPU::ExternalTextureImpl::~ExternalTextureImpl): 152 (PAL::WebGPU::ExternalTextureImpl::setLabelInternal): 153 * pal/graphics/WebGPU/Impl/WebGPUExternalTextureImpl.h: Added. 154 * pal/graphics/WebGPU/Impl/WebGPUImpl.cpp: Added. 155 (PAL::WebGPU::GPUImpl::GPUImpl): 156 (PAL::WebGPU::GPUImpl::~GPUImpl): 157 (PAL::WebGPU::requestAdapterCallback): 158 (PAL::WebGPU::GPUImpl::requestAdapter): 159 (PAL::WebGPU::GPUImpl::requestAdapterCallback): 160 * pal/graphics/WebGPU/Impl/WebGPUImpl.h: Added. 161 * pal/graphics/WebGPU/Impl/WebGPUPipelineLayoutImpl.cpp: Added. 162 (PAL::WebGPU::PipelineLayoutImpl::PipelineLayoutImpl): 163 (PAL::WebGPU::PipelineLayoutImpl::~PipelineLayoutImpl): 164 (PAL::WebGPU::PipelineLayoutImpl::setLabelInternal): 165 * pal/graphics/WebGPU/Impl/WebGPUPipelineLayoutImpl.h: Added. 166 * pal/graphics/WebGPU/Impl/WebGPUQuerySetImpl.cpp: Added. 167 (PAL::WebGPU::QuerySetImpl::QuerySetImpl): 168 (PAL::WebGPU::QuerySetImpl::~QuerySetImpl): 169 (PAL::WebGPU::QuerySetImpl::destroy): 170 (PAL::WebGPU::QuerySetImpl::setLabelInternal): 171 * pal/graphics/WebGPU/Impl/WebGPUQuerySetImpl.h: Added. 172 * pal/graphics/WebGPU/Impl/WebGPUQueueImpl.cpp: Added. 173 (PAL::WebGPU::QueueImpl::QueueImpl): 174 (PAL::WebGPU::QueueImpl::~QueueImpl): 175 (PAL::WebGPU::QueueImpl::submit): 176 (PAL::WebGPU::onSubmittedWorkDoneCallback): 177 (PAL::WebGPU::QueueImpl::onSubmittedWorkDone): 178 (PAL::WebGPU::QueueImpl::onSubmittedWorkDoneCallback): 179 (PAL::WebGPU::QueueImpl::writeBuffer): 180 (PAL::WebGPU::QueueImpl::writeTexture): 181 (PAL::WebGPU::QueueImpl::copyExternalImageToTexture): 182 (PAL::WebGPU::QueueImpl::setLabelInternal): 183 * pal/graphics/WebGPU/Impl/WebGPUQueueImpl.h: Added. 184 * pal/graphics/WebGPU/Impl/WebGPURenderBundleEncoderImpl.cpp: Added. 185 (PAL::WebGPU::RenderBundleEncoderImpl::RenderBundleEncoderImpl): 186 (PAL::WebGPU::RenderBundleEncoderImpl::~RenderBundleEncoderImpl): 187 (PAL::WebGPU::RenderBundleEncoderImpl::setPipeline): 188 (PAL::WebGPU::RenderBundleEncoderImpl::setIndexBuffer): 189 (PAL::WebGPU::RenderBundleEncoderImpl::setVertexBuffer): 190 (PAL::WebGPU::RenderBundleEncoderImpl::draw): 191 (PAL::WebGPU::RenderBundleEncoderImpl::drawIndexed): 192 (PAL::WebGPU::RenderBundleEncoderImpl::drawIndirect): 193 (PAL::WebGPU::RenderBundleEncoderImpl::drawIndexedIndirect): 194 (PAL::WebGPU::RenderBundleEncoderImpl::setBindGroup): 195 (PAL::WebGPU::RenderBundleEncoderImpl::pushDebugGroup): 196 (PAL::WebGPU::RenderBundleEncoderImpl::popDebugGroup): 197 (PAL::WebGPU::RenderBundleEncoderImpl::insertDebugMarker): 198 (PAL::WebGPU::RenderBundleEncoderImpl::finish): 199 (PAL::WebGPU::RenderBundleEncoderImpl::setLabelInternal): 200 * pal/graphics/WebGPU/Impl/WebGPURenderBundleEncoderImpl.h: Added. 201 * pal/graphics/WebGPU/Impl/WebGPURenderBundleImpl.cpp: Added. 202 (PAL::WebGPU::RenderBundleImpl::RenderBundleImpl): 203 (PAL::WebGPU::RenderBundleImpl::~RenderBundleImpl): 204 (PAL::WebGPU::RenderBundleImpl::setLabelInternal): 205 * pal/graphics/WebGPU/Impl/WebGPURenderBundleImpl.h: Added. 206 * pal/graphics/WebGPU/Impl/WebGPURenderPassEncoderImpl.cpp: Added. 207 (PAL::WebGPU::RenderPassEncoderImpl::RenderPassEncoderImpl): 208 (PAL::WebGPU::RenderPassEncoderImpl::~RenderPassEncoderImpl): 209 (PAL::WebGPU::RenderPassEncoderImpl::setPipeline): 210 (PAL::WebGPU::RenderPassEncoderImpl::setIndexBuffer): 211 (PAL::WebGPU::RenderPassEncoderImpl::setVertexBuffer): 212 (PAL::WebGPU::RenderPassEncoderImpl::draw): 213 (PAL::WebGPU::RenderPassEncoderImpl::drawIndexed): 214 (PAL::WebGPU::RenderPassEncoderImpl::drawIndirect): 215 (PAL::WebGPU::RenderPassEncoderImpl::drawIndexedIndirect): 216 (PAL::WebGPU::RenderPassEncoderImpl::setBindGroup): 217 (PAL::WebGPU::RenderPassEncoderImpl::pushDebugGroup): 218 (PAL::WebGPU::RenderPassEncoderImpl::popDebugGroup): 219 (PAL::WebGPU::RenderPassEncoderImpl::insertDebugMarker): 220 (PAL::WebGPU::RenderPassEncoderImpl::setViewport): 221 (PAL::WebGPU::RenderPassEncoderImpl::setScissorRect): 222 (PAL::WebGPU::RenderPassEncoderImpl::setBlendConstant): 223 (PAL::WebGPU::RenderPassEncoderImpl::setStencilReference): 224 (PAL::WebGPU::RenderPassEncoderImpl::beginOcclusionQuery): 225 (PAL::WebGPU::RenderPassEncoderImpl::endOcclusionQuery): 226 (PAL::WebGPU::RenderPassEncoderImpl::beginPipelineStatisticsQuery): 227 (PAL::WebGPU::RenderPassEncoderImpl::endPipelineStatisticsQuery): 228 (PAL::WebGPU::RenderPassEncoderImpl::executeBundles): 229 (PAL::WebGPU::RenderPassEncoderImpl::endPass): 230 (PAL::WebGPU::RenderPassEncoderImpl::setLabelInternal): 231 * pal/graphics/WebGPU/Impl/WebGPURenderPassEncoderImpl.h: Added. 232 * pal/graphics/WebGPU/Impl/WebGPURenderPipelineImpl.cpp: Added. 233 (PAL::WebGPU::RenderPipelineImpl::RenderPipelineImpl): 234 (PAL::WebGPU::RenderPipelineImpl::~RenderPipelineImpl): 235 (PAL::WebGPU::RenderPipelineImpl::getBindGroupLayout): 236 (PAL::WebGPU::RenderPipelineImpl::setLabelInternal): 237 * pal/graphics/WebGPU/Impl/WebGPURenderPipelineImpl.h: Added. 238 * pal/graphics/WebGPU/Impl/WebGPUSamplerImpl.cpp: Added. 239 (PAL::WebGPU::SamplerImpl::SamplerImpl): 240 (PAL::WebGPU::SamplerImpl::~SamplerImpl): 241 (PAL::WebGPU::SamplerImpl::setLabelInternal): 242 * pal/graphics/WebGPU/Impl/WebGPUSamplerImpl.h: Added. 243 * pal/graphics/WebGPU/Impl/WebGPUShaderModuleImpl.cpp: Added. 244 (PAL::WebGPU::ShaderModuleImpl::ShaderModuleImpl): 245 (PAL::WebGPU::ShaderModuleImpl::~ShaderModuleImpl): 246 (PAL::WebGPU::ShaderModuleImpl::compilationInfo): 247 (PAL::WebGPU::ShaderModuleImpl::setLabelInternal): 248 * pal/graphics/WebGPU/Impl/WebGPUShaderModuleImpl.h: Added. 249 * pal/graphics/WebGPU/Impl/WebGPUTextureImpl.cpp: Added. 250 (PAL::WebGPU::TextureImpl::TextureImpl): 251 (PAL::WebGPU::TextureImpl::~TextureImpl): 252 (PAL::WebGPU::TextureImpl::createView const): 253 (PAL::WebGPU::TextureImpl::destroy): 254 (PAL::WebGPU::TextureImpl::setLabelInternal): 255 * pal/graphics/WebGPU/Impl/WebGPUTextureImpl.h: Added. 256 * pal/graphics/WebGPU/Impl/WebGPUTextureViewImpl.cpp: Added. 257 (PAL::WebGPU::TextureViewImpl::TextureViewImpl): 258 (PAL::WebGPU::TextureViewImpl::~TextureViewImpl): 259 (PAL::WebGPU::TextureViewImpl::setLabelInternal): 260 * pal/graphics/WebGPU/Impl/WebGPUTextureViewImpl.h: Added. 261 1 262 2021-11-15 Wenson Hsieh <wenson_hsieh@apple.com> 2 263 -
trunk/Source/WebCore/PAL/PAL.xcodeproj/project.pbxproj
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