Changes between Version 21 and Version 22 of CoordinatedGraphicsSystem
- Timestamp:
- Nov 16, 2012 6:34:16 PM (11 years ago)
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CoordinatedGraphicsSystem
v21 v22 112 112 * Support for mask/reflection edge cases 113 113 * Better readability in TextureMapperShaderManager 114 * Using GraphicsContext3D instead of OpenGL directly (this is underway)115 114 * Support for dynamic TiledBackingStore per layer in WebKit1 116 115 * Make it better and faster :)