3 | | * Code complete but needs good bug reports in order to be fine-tuned properly :) |
4 | | * Also fixes for those bugs are of course welcome. |
5 | | * Not yet officially supported in QtWebKit 2.0 |
| 3 | * WebGL support is code complete but will need a lot of fine-tuning. |
| 4 | * WebGL layout tests are enabled and most of them pass. |
| 5 | * Is '''not''' included into the release content of QtWebKit 2.0. |
| 6 | * Hardware used for testing during development: NVidia 8400GS, Intel GMA 4500HD and N900 |
| 7 | * Operating systems used for testing during development: Ubuntu, Windows XP and Maemo 5 |
17 | | * Enable QGraphicsView and accelerated compositing |
18 | | * For optimal performance enable QGLWidget viewport. |
19 | | * Currently WebGL support does not work without AC because this bug is still pending: https://bugs.webkit.org/show_bug.cgi?id=37772 |
20 | | |
21 | | '''Maemo/N900/OpenGL ES 2.0 support''' |
22 | | |
23 | | There is one bug pending for this to happen: https://bugs.webkit.org/show_bug.cgi?id=38528. If there are still issues after this fix goes to upstream, bug reports are more than welcome. |
| 17 | You can try out WebGL with QtTestBrowser by enabling WebGL support from the menu. For optimal performance, enable QGraphicsView with QGLWidget viewport and accelerated compositing. With this configuration, it is possible to create shared OpenGL context and framebuffer object of the WebGL viewport can be rendered with QGLWidget::drawTexture(). |