Changes between Version 2 and Version 3 of WPE


Ignore:
Timestamp:
Oct 30, 2017 7:43:45 AM (3 years ago)
Author:
clopez@igalia.com
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • WPE

    v2 v3  
    4141}}}
    4242
    43   * Note: This last step should work both under Weston under X11, as also under native Weston/Wayland (or even directly from a text console (framebuffer/KMS/DRM)). The requisite (when using the default wpebackend-mesa) is to have a GPU with MESA-based graphics (we test mostly with Intel graphics, but others well supported GPUs on MESA like the ones based on AMDGPU should work also). The device files ''/dev/dri/renderD128'' and ''/dev/dri/controlD64'' have to exist and your user need write access to them (On most distributions this means ensuring your user is member of a group named "video")
     43  * Note: This last step should work both under Weston under X11, as also under native Weston/Wayland (or even directly from a text console (framebuffer/KMS/DRM)). The requisite (when using the default wpebackend-mesa) is to have a GPU with MESA-based graphics (we test mostly with Intel graphics, but others well supported GPUs on MESA like the ones based on AMDGPU should work also). The device files ''/dev/dri/renderD128'' and ''/dev/dri/card0'' have to exist and your user need write access to them (On most distributions this means ensuring your user is member of a group named "video")
    4444
    4545If you are targetting an embedded device, then instead of using the default [https://github.com/WebPlatformForEmbedded/WPEBackend-mesa wpebackend-mesa] you may want to use [https://github.com/WebPlatformForEmbedded/WPEBackend-rdk wpebackend-rdk]. In that case you likely also want to use Buildroot or Yocto.