Changeset 116931 in webkit


Ignore:
Timestamp:
May 14, 2012 4:03:35 AM (12 years ago)
Author:
zeno.albisser@nokia.com
Message:

[Qt] TextureMapperGL::drawTexture marked OVERRIDE but does not override any member function.
https://bugs.webkit.org/show_bug.cgi?id=86347

This bug was introduced by r116834.
TextureMapperGL implements two drawTexture functions.
The first one takes a BitmapTexture as an argument and does override TextureMapper::drawTexture().
The second one takes a texture id as an argument and does not override any member function.

  • platform/graphics/texmap/TextureMapperGL.h:
Location:
trunk/Source/WebCore
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • trunk/Source/WebCore/ChangeLog

    r116930 r116931  
     12012-05-14  Zeno Albisser  <zeno@webkit.org>
     2
     3        [Qt] TextureMapperGL::drawTexture marked OVERRIDE but does not override any member function.
     4        https://bugs.webkit.org/show_bug.cgi?id=86347
     5
     6        This bug was introduced by r116834.
     7        TextureMapperGL implements two drawTexture functions.
     8        The first one takes a BitmapTexture as an argument and does override TextureMapper::drawTexture().
     9        The second one takes a texture id as an argument and does not override any member function.
     10
     11        * platform/graphics/texmap/TextureMapperGL.h:
     12
    1132012-05-12  Pavel Feldman  <pfeldman@chromium.org>
    214
  • trunk/Source/WebCore/platform/graphics/texmap/TextureMapperGL.h

    r116834 r116931  
    5252    virtual void drawBorder(const Color&, float borderWidth, const FloatRect& targetRect, const TransformationMatrix& modelViewMatrix = TransformationMatrix()) OVERRIDE;
    5353    virtual void drawTexture(const BitmapTexture&, const FloatRect&, const TransformationMatrix&, float opacity, const BitmapTexture* maskTexture) OVERRIDE;
    54     virtual void drawTexture(uint32_t texture, Flags, const IntSize& textureSize, const FloatRect& targetRect, const TransformationMatrix& modelViewMatrix, float opacity, const BitmapTexture* maskTexture) OVERRIDE;
     54    virtual void drawTexture(uint32_t texture, Flags, const IntSize& textureSize, const FloatRect& targetRect, const TransformationMatrix& modelViewMatrix, float opacity, const BitmapTexture* maskTexture);
    5555    virtual void bindSurface(BitmapTexture* surface) OVERRIDE;
    5656    virtual void beginClip(const TransformationMatrix&, const FloatRect&) OVERRIDE;
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