Changeset 142854 in webkit
- Timestamp:
- Feb 13, 2013 11:41:10 PM (11 years ago)
- Location:
- trunk/LayoutTests
- Files:
-
- 126 added
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/LayoutTests/ChangeLog
r142853 r142854 1 2013-02-06 Gregg Tavares <gman@chromium.org> 2 3 Add WebGL Conformance Tests more folder. 4 https://bugs.webkit.org/show_bug.cgi?id=109118 5 6 Reviewed by Kenneth Russell. 7 8 * webgl/conformance/more/conformance/constants-expected.txt: Added. 9 * webgl/conformance/more/conformance/constants.html: Added. 10 * webgl/conformance/more/conformance/getContext-expected.txt: Added. 11 * webgl/conformance/more/conformance/getContext.html: Added. 12 * webgl/conformance/more/conformance/methods-expected.txt: Added. 13 * webgl/conformance/more/conformance/methods.html: Added. 14 * webgl/conformance/more/conformance/webGLArrays-expected.txt: Added. 15 * webgl/conformance/more/conformance/webGLArrays.html: Added. 16 * webgl/conformance/more/functions/bindBuffer-expected.txt: Added. 17 * webgl/conformance/more/functions/bindBuffer.html: Added. 18 * webgl/conformance/more/functions/bindBufferBadArgs-expected.txt: Added. 19 * webgl/conformance/more/functions/bindBufferBadArgs.html: Added. 20 * webgl/conformance/more/functions/bindFramebufferLeaveNonZero-expected.txt: Added. 21 * webgl/conformance/more/functions/bindFramebufferLeaveNonZero.html: Added. 22 * webgl/conformance/more/functions/bufferData-expected.txt: Added. 23 * webgl/conformance/more/functions/bufferData.html: Added. 24 * webgl/conformance/more/functions/bufferSubData-expected.txt: Added. 25 * webgl/conformance/more/functions/bufferSubData.html: Added. 26 * webgl/conformance/more/functions/bufferSubDataBadArgs-expected.txt: Added. 27 * webgl/conformance/more/functions/bufferSubDataBadArgs.html: Added. 28 * webgl/conformance/more/functions/isTests-expected.txt: Added. 29 * webgl/conformance/more/functions/isTests.html: Added. 30 * webgl/conformance/more/functions/isTestsBadArgs-expected.txt: Added. 31 * webgl/conformance/more/functions/isTestsBadArgs.html: Added. 32 * webgl/conformance/more/functions/readPixels-expected.txt: Added. 33 * webgl/conformance/more/functions/readPixels.html: Added. 34 * webgl/conformance/more/functions/texImage2D-expected.txt: Added. 35 * webgl/conformance/more/functions/texImage2D.html: Added. 36 * webgl/conformance/more/functions/texImage2DHTMLBadArgs-expected.txt: Added. 37 * webgl/conformance/more/functions/texImage2DHTMLBadArgs.html: Added. 38 * webgl/conformance/more/functions/texSubImage2D-expected.txt: Added. 39 * webgl/conformance/more/functions/texSubImage2D.html: Added. 40 * webgl/conformance/more/functions/texSubImage2DHTMLBadArgs-expected.txt: Added. 41 * webgl/conformance/more/functions/texSubImage2DHTMLBadArgs.html: Added. 42 * webgl/conformance/more/functions/uniformMatrix-expected.txt: Added. 43 * webgl/conformance/more/functions/uniformMatrix.html: Added. 44 * webgl/conformance/more/functions/uniformMatrixBadArgs-expected.txt: Added. 45 * webgl/conformance/more/functions/uniformMatrixBadArgs.html: Added. 46 * webgl/conformance/more/functions/uniformf-expected.txt: Added. 47 * webgl/conformance/more/functions/uniformf.html: Added. 48 * webgl/conformance/more/functions/uniformfArrayLen1-expected.txt: Added. 49 * webgl/conformance/more/functions/uniformfArrayLen1.html: Added. 50 * webgl/conformance/more/functions/uniformfBadArgs-expected.txt: Added. 51 * webgl/conformance/more/functions/uniformfBadArgs.html: Added. 52 * webgl/conformance/more/functions/uniformi-expected.txt: Added. 53 * webgl/conformance/more/functions/uniformi.html: Added. 54 * webgl/conformance/more/functions/uniformiBadArgs-expected.txt: Added. 55 * webgl/conformance/more/functions/uniformiBadArgs.html: Added. 56 * webgl/conformance/more/functions/vertexAttrib-expected.txt: Added. 57 * webgl/conformance/more/functions/vertexAttrib.html: Added. 58 * webgl/conformance/more/functions/vertexAttribBadArgs-expected.txt: Added. 59 * webgl/conformance/more/functions/vertexAttribBadArgs.html: Added. 60 * webgl/conformance/more/functions/vertexAttribPointer-expected.txt: Added. 61 * webgl/conformance/more/functions/vertexAttribPointer.html: Added. 62 * webgl/conformance/more/functions/vertexAttribPointerBadArgs-expected.txt: Added. 63 * webgl/conformance/more/functions/vertexAttribPointerBadArgs.html: Added. 64 * webgl/conformance/more/glsl/arrayOutOfBounds-expected.txt: Added. 65 * webgl/conformance/more/glsl/arrayOutOfBounds.html: Added. 66 * webgl/conformance/more/glsl/uniformOutOfBounds-expected.txt: Added. 67 * webgl/conformance/more/glsl/uniformOutOfBounds.html: Added. 68 * webgl/resources/webgl_test_files/conformance/more/00_test_list.txt: Added. 69 * webgl/resources/webgl_test_files/conformance/more/README.md: Added. 70 * webgl/resources/webgl_test_files/conformance/more/all_tests.html: Added. 71 * webgl/resources/webgl_test_files/conformance/more/all_tests_linkonly.html: Added. 72 * webgl/resources/webgl_test_files/conformance/more/all_tests_sequential.html: Added. 73 * webgl/resources/webgl_test_files/conformance/more/conformance/argGenerators-A.js: Added. 74 (ArgGenerators.activeTexture.generate): 75 (ArgGenerators.activeTexture.checkArgValidity): 76 (ArgGenerators.activeTexture.teardown): 77 (ArgGenerators.attachShader.generate): 78 (ArgGenerators.attachShader.checkArgValidity): 79 (ArgGenerators.attachShader.cleanup): 80 * webgl/resources/webgl_test_files/conformance/more/conformance/argGenerators-B1.js: Added. 81 (ArgGenerators.bindAttribLocation.generate): 82 (ArgGenerators.bindAttribLocation.checkArgValidity): 83 (ArgGenerators.bindAttribLocation.cleanup): 84 * webgl/resources/webgl_test_files/conformance/more/conformance/argGenerators-B2.js: Added. 85 (ArgGenerators.bindBuffer.generate): 86 (ArgGenerators.bindBuffer.checkArgValidity): 87 (ArgGenerators.bindBuffer.cleanup): 88 (ArgGenerators.bindFramebuffer.generate): 89 (ArgGenerators.bindFramebuffer.checkArgValidity): 90 (ArgGenerators.bindFramebuffer.cleanup): 91 (ArgGenerators.bindRenderbuffer.generate): 92 (ArgGenerators.bindRenderbuffer.checkArgValidity): 93 (ArgGenerators.bindRenderbuffer.cleanup): 94 (ArgGenerators.bindTexture.generate): 95 (ArgGenerators.bindTexture.checkArgValidity): 96 (ArgGenerators.bindTexture.cleanup): 97 (ArgGenerators.blendColor.generate): 98 (ArgGenerators.blendColor.teardown): 99 (ArgGenerators.blendEquation.generate): 100 (ArgGenerators.blendEquation.checkArgValidity): 101 (ArgGenerators.blendEquation.teardown): 102 (ArgGenerators.blendEquationSeparate.generate): 103 (ArgGenerators.blendEquationSeparate.checkArgValidity): 104 (ArgGenerators.blendEquationSeparate.teardown): 105 (ArgGenerators.blendFunc.generate): 106 (ArgGenerators.blendFunc.checkArgValidity): 107 (ArgGenerators.blendFunc.teardown): 108 (ArgGenerators.blendFuncSeparate.generate): 109 (ArgGenerators.blendFuncSeparate.checkArgValidity): 110 (ArgGenerators.blendFuncSeparate.teardown): 111 * webgl/resources/webgl_test_files/conformance/more/conformance/argGenerators-B3.js: Added. 112 (ArgGenerators.bufferData.setup): 113 (ArgGenerators.bufferData.generate): 114 (ArgGenerators.bufferData.checkArgValidity): 115 (ArgGenerators.bufferData.teardown): 116 * webgl/resources/webgl_test_files/conformance/more/conformance/argGenerators-B4.js: Added. 117 (ArgGenerators.bufferSubData.setup): 118 (ArgGenerators.bufferSubData.generate): 119 (ArgGenerators.bufferSubData.checkArgValidity): 120 (ArgGenerators.bufferSubData.teardown): 121 * webgl/resources/webgl_test_files/conformance/more/conformance/argGenerators-C.js: Added. 122 (ArgGenerators.checkFramebufferStatus.generate): 123 (ArgGenerators.checkFramebufferStatus.checkArgValidity): 124 (ArgGenerators.checkFramebufferStatus.cleanup): 125 (ArgGenerators.clear.generate): 126 (ArgGenerators.clear.checkArgValidity): 127 (ArgGenerators.clearColor.generate): 128 (ArgGenerators.clearColor.teardown): 129 (ArgGenerators.clearDepth.generate): 130 (ArgGenerators.clearDepth.teardown): 131 (ArgGenerators.clearStencil.generate): 132 (ArgGenerators.clearStencil.teardown): 133 (ArgGenerators.colorMask.generate): 134 (ArgGenerators.colorMask.teardown): 135 (ArgGenerators.createBuffer.generate): 136 (ArgGenerators.createBuffer.returnValueCleanup): 137 (ArgGenerators.createFramebuffer.generate): 138 (ArgGenerators.createFramebuffer.returnValueCleanup): 139 (ArgGenerators.createProgram.generate): 140 (ArgGenerators.createProgram.returnValueCleanup): 141 (ArgGenerators.createRenderbuffer.generate): 142 (ArgGenerators.createRenderbuffer.returnValueCleanup): 143 (ArgGenerators.createShader.generate): 144 (ArgGenerators.createShader.checkArgValidity): 145 (ArgGenerators.createShader.returnValueCleanup): 146 (ArgGenerators.createTexture.generate): 147 (ArgGenerators.createTexture.returnValueCleanup): 148 (ArgGenerators.cullFace.generate): 149 (ArgGenerators.cullFace.checkArgValidity): 150 (ArgGenerators.cullFace.teardown): 151 * webgl/resources/webgl_test_files/conformance/more/conformance/argGenerators-D_G.js: Added. 152 (ArgGenerators.deleteBuffer.generate): 153 (ArgGenerators.deleteBuffer.checkArgValidity): 154 (ArgGenerators.deleteBuffer.cleanup): 155 (ArgGenerators.deleteFramebuffer.generate): 156 (ArgGenerators.deleteFramebuffer.checkArgValidity): 157 (ArgGenerators.deleteFramebuffer.cleanup): 158 (ArgGenerators.deleteProgram.generate): 159 (ArgGenerators.deleteProgram.checkArgValidity): 160 (ArgGenerators.deleteProgram.cleanup): 161 (ArgGenerators.deleteRenderbuffer.generate): 162 (ArgGenerators.deleteRenderbuffer.checkArgValidity): 163 (ArgGenerators.deleteRenderbuffer.cleanup): 164 (ArgGenerators.deleteShader.generate): 165 (ArgGenerators.deleteShader.checkArgValidity): 166 (ArgGenerators.deleteShader.cleanup): 167 (ArgGenerators.deleteTexture.generate): 168 (ArgGenerators.deleteTexture.checkArgValidity): 169 (ArgGenerators.deleteTexture.cleanup): 170 (ArgGenerators.depthFunc.generate): 171 (ArgGenerators.depthFunc.checkArgValidity): 172 (ArgGenerators.depthFunc.teardown): 173 (ArgGenerators.depthMask.generate): 174 (ArgGenerators.depthMask.teardown): 175 (ArgGenerators.depthRange.generate): 176 (ArgGenerators.depthRange.teardown): 177 (ArgGenerators.detachShader.generate): 178 (ArgGenerators.detachShader.checkArgValidity): 179 (ArgGenerators.detachShader.cleanup): 180 (ArgGenerators.disable.generate): 181 (ArgGenerators.disable.checkArgValidity): 182 (ArgGenerators.disable.cleanup): 183 (ArgGenerators.disableVertexAttribArray.generate): 184 (ArgGenerators.disableVertexAttribArray.checkArgValidity): 185 (ArgGenerators.enable.generate): 186 (ArgGenerators.enable.checkArgValidity): 187 (ArgGenerators.enable.cleanup): 188 (ArgGenerators.enableVertexAttribArray.generate): 189 (ArgGenerators.enableVertexAttribArray.checkArgValidity): 190 (ArgGenerators.enableVertexAttribArray.cleanup): 191 (ArgGenerators.finish.generate): 192 (ArgGenerators.flush.generate): 193 (ArgGenerators.frontFace.generate): 194 (ArgGenerators.frontFace.checkArgValidity): 195 (ArgGenerators.frontFace.cleanup): 196 (ArgGenerators.generateMipmap.setup): 197 (ArgGenerators.generateMipmap.generate): 198 (ArgGenerators.generateMipmap.checkArgValidity): 199 (ArgGenerators.generateMipmap.teardown): 200 (ArgGenerators.getAttachedShaders.setup): 201 (ArgGenerators.getAttachedShaders.generate): 202 (ArgGenerators.getAttachedShaders.checkArgValidity): 203 (ArgGenerators.getAttachedShaders.teardown): 204 * webgl/resources/webgl_test_files/conformance/more/conformance/argGenerators-G_I.js: Added. 205 (ArgGenerators.getAttribLocation.generate): 206 (ArgGenerators.getAttribLocation.checkArgValidity): 207 (ArgGenerators.getAttribLocation.cleanup): 208 * webgl/resources/webgl_test_files/conformance/more/conformance/argGenerators-L_S.js: Added. 209 (ArgGenerators.lineWidth.generate): 210 (ArgGenerators.lineWidth.teardown): 211 (ArgGenerators.pixelStorei.generate): 212 (ArgGenerators.pixelStorei.checkArgValidity): 213 (ArgGenerators.pixelStorei.teardown): 214 (ArgGenerators.polygonOffset.generate): 215 (ArgGenerators.polygonOffset.teardown): 216 (ArgGenerators.sampleCoverage.generate): 217 (ArgGenerators.sampleCoverage.teardown): 218 (ArgGenerators.scissor.generate): 219 (ArgGenerators.scissor.checkArgValidity): 220 (ArgGenerators.scissor.teardown): 221 (ArgGenerators.stencilFunc.generate): 222 (ArgGenerators.stencilFunc.checkArgValidity): 223 (ArgGenerators.stencilFunc.teardown): 224 (ArgGenerators.stencilFuncSeparate.generate): 225 (ArgGenerators.stencilFuncSeparate.checkArgValidity): 226 (ArgGenerators.stencilFuncSeparate.teardown): 227 (ArgGenerators.stencilMask.generate): 228 (ArgGenerators.stencilMask.teardown): 229 * webgl/resources/webgl_test_files/conformance/more/conformance/argGenerators-S_V.js: Added. 230 (ArgGenerators.stencilMaskSeparate.generate): 231 (ArgGenerators.stencilMaskSeparate.checkArgValidity): 232 (ArgGenerators.stencilMaskSeparate.teardown): 233 (ArgGenerators.stencilOp.generate): 234 (ArgGenerators.stencilOp.checkArgValidity): 235 (ArgGenerators.stencilOp.teardown): 236 (ArgGenerators.stencilOpSeparate.generate): 237 (ArgGenerators.stencilOpSeparate.checkArgValidity): 238 (ArgGenerators.stencilOpSeparate.teardown): 239 (ArgGenerators.texImage2D.setup): 240 (ArgGenerators.texImage2D.generate): 241 (ArgGenerators.texImage2D.checkArgValidity): 242 (ArgGenerators.texImage2D.teardown): 243 (ArgGenerators.texParameterf.generate): 244 (ArgGenerators.texParameterf.checkArgValidity): 245 (ArgGenerators.texParameteri.generate): 246 (ArgGenerators.texParameteri.checkArgValidity): 247 (ArgGenerators.viewport.generate): 248 (ArgGenerators.viewport.checkArgValidity): 249 (ArgGenerators.viewport.teardown): 250 * webgl/resources/webgl_test_files/conformance/more/conformance/badArgsArityLessThanArgc.html: Added. 251 * webgl/resources/webgl_test_files/conformance/more/conformance/constants.html: Added. 252 * webgl/resources/webgl_test_files/conformance/more/conformance/fuzzTheAPI.html: Added. 253 * webgl/resources/webgl_test_files/conformance/more/conformance/getContext.html: Added. 254 * webgl/resources/webgl_test_files/conformance/more/conformance/methods.html: Added. 255 * webgl/resources/webgl_test_files/conformance/more/conformance/quickCheckAPI.js: Added. 256 (Array.from): 257 (Array.prototype.has): 258 (Array.prototype.random): 259 (castToInt): 260 (constCheck.a.has): 261 (constCheck): 262 (isBufferData): 263 (isVertexAttribute): 264 (isValidName): 265 (randomWebGLArray): 266 (randomArrayBuffer): 267 (randomBufferData): 268 (randomSmallWebGLArray): 269 (randomBufferSubData): 270 (randomColor): 271 (randomName): 272 (randomVertexAttribute): 273 (randomBool): 274 (randomStencil): 275 (randomLineWidth): 276 (randomImage): 277 (mutateArgs): 278 (argGeneratorTestRunner): 279 * webgl/resources/webgl_test_files/conformance/more/conformance/quickCheckAPIBadArgs.html: Added. 280 * webgl/resources/webgl_test_files/conformance/more/conformance/webGLArrays.html: Added. 281 * webgl/resources/webgl_test_files/conformance/more/demos/opengl_web.html: Added. 282 * webgl/resources/webgl_test_files/conformance/more/demos/video.html: Added. 283 * webgl/resources/webgl_test_files/conformance/more/functions/bindBuffer.html: Added. 284 * webgl/resources/webgl_test_files/conformance/more/functions/bindBufferBadArgs.html: Added. 285 * webgl/resources/webgl_test_files/conformance/more/functions/bindFramebufferLeaveNonZero.html: Added. 286 * webgl/resources/webgl_test_files/conformance/more/functions/bufferData.html: Added. 287 * webgl/resources/webgl_test_files/conformance/more/functions/bufferSubData.html: Added. 288 * webgl/resources/webgl_test_files/conformance/more/functions/bufferSubDataBadArgs.html: Added. 289 * webgl/resources/webgl_test_files/conformance/more/functions/isTests.html: Added. 290 * webgl/resources/webgl_test_files/conformance/more/functions/isTestsBadArgs.html: Added. 291 * webgl/resources/webgl_test_files/conformance/more/functions/readPixels.html: Added. 292 * webgl/resources/webgl_test_files/conformance/more/functions/texImage2D.html: Added. 293 * webgl/resources/webgl_test_files/conformance/more/functions/texImage2DHTMLBadArgs.html: Added. 294 * webgl/resources/webgl_test_files/conformance/more/functions/texSubImage2D.html: Added. 295 * webgl/resources/webgl_test_files/conformance/more/functions/texSubImage2DHTMLBadArgs.html: Added. 296 * webgl/resources/webgl_test_files/conformance/more/functions/uniformMatrix.html: Added. 297 * webgl/resources/webgl_test_files/conformance/more/functions/uniformMatrixBadArgs.html: Added. 298 * webgl/resources/webgl_test_files/conformance/more/functions/uniformf.html: Added. 299 * webgl/resources/webgl_test_files/conformance/more/functions/uniformfArrayLen1.html: Added. 300 * webgl/resources/webgl_test_files/conformance/more/functions/uniformfBadArgs.html: Added. 301 * webgl/resources/webgl_test_files/conformance/more/functions/uniformi.html: Added. 302 * webgl/resources/webgl_test_files/conformance/more/functions/uniformiBadArgs.html: Added. 303 * webgl/resources/webgl_test_files/conformance/more/functions/vertexAttrib.html: Added. 304 * webgl/resources/webgl_test_files/conformance/more/functions/vertexAttribBadArgs.html: Added. 305 * webgl/resources/webgl_test_files/conformance/more/functions/vertexAttribPointer.html: Added. 306 * webgl/resources/webgl_test_files/conformance/more/functions/vertexAttribPointerBadArgs.html: Added. 307 * webgl/resources/webgl_test_files/conformance/more/glsl/arrayOutOfBounds.html: Added. 308 * webgl/resources/webgl_test_files/conformance/more/glsl/longLoops.html: Added. 309 * webgl/resources/webgl_test_files/conformance/more/glsl/uniformOutOfBounds.html: Added. 310 * webgl/resources/webgl_test_files/conformance/more/glsl/unusedAttribsUniforms.html: Added. 311 * webgl/resources/webgl_test_files/conformance/more/index.html: Added. 312 * webgl/resources/webgl_test_files/conformance/more/performance/CPUvsGPU.html: Added. 313 * webgl/resources/webgl_test_files/conformance/more/performance/bandwidth.html: Added. 314 * webgl/resources/webgl_test_files/conformance/more/performance/jsGCPause.html: Added. 315 * webgl/resources/webgl_test_files/conformance/more/performance/jsMatrixMult.html: Added. 316 * webgl/resources/webgl_test_files/conformance/more/performance/jsToGLOverhead.html: Added. 317 * webgl/resources/webgl_test_files/conformance/more/unit.css: Added. 318 (.ok): 319 (.fail): 320 (canvas): 321 (#test-status): 322 (#test-log): 323 (#test-log > div): 324 (#test-log h2): 325 (#test-log h3): 326 (#test-log p): 327 * webgl/resources/webgl_test_files/conformance/more/unit.js: Added. 328 (.window.console.log): 329 (.window.console.error): 330 (Tests.startUnit): 331 (Tests.setup): 332 (Tests.teardown): 333 (Tests.endUnit): 334 (.): 335 (Object.toSource): 336 * webgl/resources/webgl_test_files/conformance/more/util.js: Added. 337 (loadTexture): 338 (getShader): 339 (loadShaderArray): 340 (loadShader): 341 (getGLErrorAsString): 342 (checkError): 343 (throwError): 344 (Math.cot): 345 (Matrix.newIdentity): 346 (Matrix.newIdentity3x3): 347 (Matrix.copyMatrix): 348 (Matrix.to3x3): 349 (Matrix.inverseON): 350 (Matrix.inverseTo3x3): 351 (Matrix.inverseTo3x3InPlace): 352 (Matrix.inverse3x3): 353 (Matrix.inverse3x3InPlace): 354 (Matrix.frustum): 355 (Matrix.perspective): 356 (Matrix.mul4x4): 357 (Matrix.mul4x4InPlace): 358 (Matrix.mulv4): 359 (Matrix.rotate): 360 (Matrix.rotateInPlace): 361 (Matrix.scale): 362 (Matrix.scale3): 363 (Matrix.scale1): 364 (Matrix.scale3InPlace): 365 (Matrix.scale1InPlace): 366 (Matrix.scaleInPlace): 367 (Matrix.translate3): 368 (Matrix.translate): 369 (Matrix.translate3InPlace): 370 (Matrix.translateInPlace): 371 (Matrix.lookAt): 372 (Matrix.transpose4x4): 373 (Matrix.transpose4x4InPlace): 374 (Matrix.transpose3x3): 375 (Matrix.transpose3x3InPlace): 376 (Vec3.make): 377 (Vec3.copy): 378 (Vec3.add): 379 (Vec3.sub): 380 (Vec3.negate): 381 (Vec3.direction): 382 (Vec3.normalizeInPlace): 383 (Vec3.normalize): 384 (Vec3.scale): 385 (Vec3.dot): 386 (Vec3.inner): 387 (Vec3.cross): 388 (Shader): 389 (Shader.prototype.destroy): 390 (Shader.prototype.compile): 391 (Shader.prototype.use): 392 (Shader.prototype.uniform1fv): 393 (Shader.prototype.uniform2fv): 394 (Shader.prototype.uniform3fv): 395 (Shader.prototype.uniform4fv): 396 (Shader.prototype.uniform1f): 397 (Shader.prototype.uniform2f): 398 (Shader.prototype.uniform3f): 399 (Shader.prototype.uniform4f): 400 (Shader.prototype.uniform1iv): 401 (Shader.prototype.uniform2iv): 402 (Shader.prototype.uniform3iv): 403 (Shader.prototype.uniform4iv): 404 (Shader.prototype.uniform1i): 405 (Shader.prototype.uniform2i): 406 (Shader.prototype.uniform3i): 407 (Shader.prototype.uniform4i): 408 (Shader.prototype.uniformMatrix4fv): 409 (Shader.prototype.uniformMatrix3fv): 410 (Shader.prototype.uniformMatrix2fv): 411 (Shader.prototype.attrib): 412 (Shader.prototype.uniform): 413 (Filter): 414 (Filter.prototype.apply): 415 (VBO): 416 (VBO.prototype.setData): 417 (VBO.prototype.destroy): 418 (VBO.prototype.init): 419 (VBO.prototype.use): 420 (VBO.prototype.draw): 421 (FBO): 422 (FBO.prototype.destroy): 423 (FBO.prototype.init): 424 (FBO.prototype.getTempCanvas): 425 (FBO.prototype.use): 426 (GLError): 427 (makeGLErrorWrapper): 428 (wrapGLContext.wrap.getError): 429 (getGLContext): 430 (assertSomeGLError): 431 (assertThrowNoGLError): 432 (Quad.makeVBO): 433 (.gl): 434 (Quad.getCachedVBO): 435 (deleteShader): 436 (Cube.create): 437 (Cube.makeVBO): 438 (Cube.getCachedVBO): 439 (Sphere.create.vert): 440 (Sphere.create): 441 (initGL_CONTEXT_ID): 442 1 443 2013-02-06 Gregg Tavares <gman@chromium.org> 2 444
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