Changeset 87059 in webkit


Ignore:
Timestamp:
May 23, 2011 1:07:04 AM (13 years ago)
Author:
commit-queue@webkit.org
Message:

2011-05-23 Syed Idris Shah <syed.idris-shah@nokia.com>

Reviewed by Andreas Kling.

GraphicsContext3DInternal object should be called for getAttachedShaders.
[Qt] fast/canvas/webgl/gl-object-get-calls.html crash for Qt based webkit
https://bugs.webkit.org/show_bug.cgi?id=61202

LayoutTests/fast/canvas/webgl/gl-object-get-calls.html

getAttachedShaders should be called on GraphicsContext3DInternal instance.
It was left out by mistake.

  • platform/graphics/qt/GraphicsContext3DQt.cpp: (WebCore::GraphicsContext3D::getAttachedShaders): GraphicsContext3DInternal instance should be called.
Location:
trunk/Source/WebCore
Files:
2 edited

Legend:

Unmodified
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  • trunk/Source/WebCore/ChangeLog

    r87057 r87059  
     12011-05-23  Syed Idris Shah  <syed.idris-shah@nokia.com>
     2
     3        Reviewed by Andreas Kling.
     4
     5        GraphicsContext3DInternal object should be called for getAttachedShaders.
     6        [Qt] fast/canvas/webgl/gl-object-get-calls.html crash for Qt based webkit
     7        https://bugs.webkit.org/show_bug.cgi?id=61202
     8
     9        LayoutTests/fast/canvas/webgl/gl-object-get-calls.html
     10
     11        getAttachedShaders should be called on GraphicsContext3DInternal instance.
     12        It was left out by mistake.
     13
     14        * platform/graphics/qt/GraphicsContext3DQt.cpp:
     15        (WebCore::GraphicsContext3D::getAttachedShaders): GraphicsContext3DInternal instance should be called.
     16
    1172011-05-23  Carlos Garcia Campos  <cgarcia@igalia.com>
    218
  • trunk/Source/WebCore/platform/graphics/qt/GraphicsContext3DQt.cpp

    r86861 r87059  
    773773
    774774    m_internal->m_glWidget->makeCurrent();
    775     getAttachedShaders(program, maxCount, count, shaders);
     775    m_internal->getAttachedShaders(program, maxCount, count, shaders);
    776776}
    777777
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