Version 1 (modified by 11 years ago) (diff) | ,
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(Moderator: jchaffraix, Scribe: dpranke)
(Notes in progress)
How can we get more people hacking on rendering?
- accelerated compositing is tied to a layer (a very old concept)
- can we make layers better or faster?
- can we talk about security and the impact of specific design decisions in the render tree (inferno, bethdakin?)
- jchaffraix: from study tables, thinks layers are the wrong abstraction
- as a general rule, the render object knows what its own structure should be
- because layers are generic, they don't know and have to do more work
- they do too much
- repainting
- clipping
- compositing
- stacking
- scrolling
- as a general rule, the render object knows what its own structure should be
- eseidel: layers are designed to allow the rendering tree to be lightweight
- layers exist to handle the more "advanced" features of rendering
- smfr: layers designed to solve problems like scrolling and clipping that affect a set of render objects in one go