16 | | Just like the CoreGraphics Windows and Mac build, you must have the QuickTime SDK installed. In addition, you will need to manually obtain the following libraries: |
17 | | * [http://ftp.de.debian.org/debian/pool/main/libj/libjpeg6b/libjpeg6b_6b.orig.tar.gz libJPEG] - JPEG libraries. Since all existing win32 versions of this library seem to be missing important patches, I would recommend downloading the source [http://ftp.de.debian.org/debian/pool/main/libj/libjpeg6b/libjpeg6b_6b.orig.tar.gz source tarball], then apply the [http://ftp.de.debian.org/debian/pool/main/libj/libjpeg6b/libjpeg6b_6b-13.diff.gz debian patches]. You can then build it from the DOS shell using the included Makefile.vc. I generally build the static library and link it directly to WebKit. |
18 | | * [http://gnuwin32.sourceforge.net/packages/libpng.htm libPNG] - PNG libraries (both the -bin and -lib packages). |
19 | | * [http://www.gtk.org/download-windows.html Cairo] - Cairo libraries (both the -bin and -dev packages). |
20 | | * [http://curl.haxx.se/ cURL] - Curl software. I generally build this from source. |
| 16 | Just like the CoreGraphics Windows and Mac build, you must have the QuickTime SDK installed. In addition, you will need to obtain a set of build requirements that are analogous to the Apple port's WebKitAuxilliaryLibraries.zip. If you have a source tree newer than [http://trac.webkit.org/changeset/83657 r83657] you will get these libraries installed automatically when you perform a {{{update-webkit --wincairo}}} or a {{{build-webkit --wincairo}}}. These files are now part of the normal build path. |