Version 106 (modified by 11 years ago) ( diff ) | ,
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Building WebKitGTK+
These instructions are meant for use with the source code repository and are generally not suitable for building a release tarball.
Getting the source
To get the WebKitGTK+ source, please follow the instructions on the WebKit page. Many WebKit developer also use git to interact with the repository and the WebKit developer tools have strong support for git. http://trac.webkit.org/wiki/UsingGitWithWebKit contains tips for using git with WebKit.
Dependencies
- Install the base WebKitGTK+ dependencies:
$ Tools/gtk/install-dependencies
- Download and build all jhbuild modules:
$ Tools/Scripts/update-webkitgtk-libs
Building WebKitGTK+
$ Tools/Scripts/build-webkit --gtk
Note: You can add --makeargs="-jXX", where XX is an integer, to set the number of threads make will use. The default is one per logical CPU detected, but you might want fewer if it's bogging down your system.
Notes
- JHBuild configuration and module files are stored as
Tools/gtk/jhbuildrc
andTools/gtk/jhbuild.modules
. - If everything builds properly tests should typically pass on your system. Please file a bug if they do not.
- If you get build errors saying a library could not be found but you have the appropriate packages installed make sure you have up-to-date multiarch-support and binutils (or binutils-gold) packages.
- You can also add more modules to the default WebKit JHBuild.
Installation
To install the WebKit GTK+ library, simply change into the Release directory and issue
$ make install
The configure
script also supports the different features WebKit/GTK+ provide (e.g., SVG filters and animation features, HTML5 Video element support, etc..). Simply issuing
$ ./configure --help
on the command-line should give you a brief overview of what can be configured. Although you can build with these features enabled, it doesn't mean that the functionality is complete, let alone working properly. Feel free to submit a bug at http://bugs.webkit.org if you find something that is not working.
OS X
OS X: The code on Mac OS X should built like any Linux distribution, as long as you install the above build dependencies (in addition to an "ordinary build environment" that includes XCode Tools 2.3 or newer). MacPorts users can get the dependencies via:
$ sudo port install webkit-gtk
If you get an error about libjpeg when the build does the configuration step, you may find the following fixes it:
$ export CPPFLAGS="-I/opt/local/include" $ export LDFLAGS="-L/opt/local/lib"