Changes between Version 2 and Version 3 of LayoutUnit
- Timestamp:
- Feb 10, 2012, 6:08:24 PM (13 years ago)
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LayoutUnit
v2 v3 31 31 ||tables||pixel||Using integers to ensure even distribution of available space across columns and to match specification.|| 32 32 ||RenderLayers||subpixel||RenderLayers are positioned along with their renderer, and need to accumulate their offsets with subpixel precision.|| 33 ||borders||pixel||Using integers to ensure that all borders are the same width as specified.||34 33 ||floats||subpixel||These are always blocks and we'd otherwise be incapable of having 2 floats on the same line, each at 50% width on a line with an odd width.|| 35 34 ||widgets, plugins, video, and foreign objects||pixel, snapped||These are either rendered outside of WebCore, or pass through an intermediary embedding layer. We need to use integers so the contents are painted at whole-pixel values.||