Changes between Version 4 and Version 5 of LayoutUnit
- Timestamp:
- Feb 13, 2012, 2:08:11 PM (13 years ago)
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LayoutUnit
v4 v5 31 31 ||tables||pixel||Using integers to ensure even distribution of available space across columns and to match specification.|| 32 32 ||RenderLayers||subpixel||RenderLayers are positioned along with their renderer, and need to accumulate their offsets with subpixel precision.|| 33 ||GraphicsLayers||pixel||Graphics layers and their compositing remain unchanged.|| 33 34 ||floats||subpixel||These are always blocks and we'd otherwise be incapable of having 2 floats on the same line, each at 50% width on a line with an odd width.|| 34 35 ||widgets, plugins, video, and foreign objects||pixel, snapped||These are either rendered outside of WebCore, or pass through an intermediary embedding layer. We need to use integers so the contents are painted at whole-pixel values.||