Changes between Version 3 and Version 4 of QtWebKitForQt5
- Timestamp:
- May 31, 2011, 1:50:44 AM (14 years ago)
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QtWebKitForQt5
v3 v4 63 63 For an efficient WebGL implementation we could either 64 64 65 1) Use OpenGL directly in the web process, render into an FBO and implement cross-process texture sharing for AC65 a) Use OpenGL directly in the web process, render into an FBO and implement cross-process texture sharing for AC 66 66 67 67 or 68 68 69 2) Serialize the OpenGL commands and execute them on the UI process side69 b) Serialize the OpenGL commands and execute them on the UI process side 70 70 71 Some research is needed here, but option 1) would have the additional benefit of also simplifying the video implementation72 due to the texture sharing.71 Some research is needed here, but option a) would have the additional benefit of also simplifying the video implementation 72 due to the required texture sharing. 73 73 74 74 === Video ===