Changes between Version 12 and Version 13 of WPE
- Timestamp:
- May 15, 2018, 3:48:59 PM (7 years ago)
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WPE
v12 v13 5 5 WPE WebKit is a WebKit port intended to allow embedders to create simple and performant systems based on Web platform technologies. It is designed with hardware acceleration in mind, leveraging common 3D graphics APIs for best performance. 6 6 7 = Building WPE WebKit from a release tarball = 7 = Cross-building WPE = 8 9 == Building WPE WebKit With Yocto / OpenEmbedded == 10 11 If you are building a system with Yocto or OpenEmbedded and you want to build last stable versions of WPE for it, a good resource is the layer [https://github.com/Igalia/meta-webkit meta-webkit]. 12 13 Be sure to check its [https://github.com/Igalia/meta-webkit/wiki wiki] that has some useful information about how to start, including a [https://github.com/Igalia/meta-webkit/wiki/RPi detailed step-by-step guide about how to do that for the RPi] 14 15 = Building WPE natively = 16 17 == Building WPE WebKit from a release tarball == 8 18 9 19 You can build and install WPE WebKit from a release tarball the same as you would any other CMake module. The only trick is that you must pass the CMake option -DPORT=WPE. For example, to do a release build with debug info and install the result: … … 58 68 59 69 60 == Running from X11==70 === Running from X11 === 61 71 62 72 Currently WPE doesn't support X11 natively, so if you can switch to a Wayland session for testing, then better. Otherwise, you can run it from a Weston window inside X11.