Changes between Version 12 and Version 13 of WPE


Ignore:
Timestamp:
May 15, 2018 3:48:59 PM (3 years ago)
Author:
clopez@igalia.com
Comment:

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  • WPE

    v12 v13  
    55WPE WebKit is a WebKit port intended to allow embedders to create simple and performant systems based on Web platform technologies. It is designed with hardware acceleration in mind, leveraging common 3D graphics APIs for best performance.
    66
    7 = Building WPE WebKit from a release tarball =
     7= Cross-building WPE =
     8
     9== Building WPE WebKit With Yocto / OpenEmbedded ==
     10
     11If you are building a system with Yocto or OpenEmbedded and you want to build last stable versions of WPE for it, a good resource is the layer [https://github.com/Igalia/meta-webkit meta-webkit].
     12
     13Be sure to check its [https://github.com/Igalia/meta-webkit/wiki wiki] that has some useful information about how to start, including a [https://github.com/Igalia/meta-webkit/wiki/RPi detailed step-by-step guide about how to do that for the RPi]
     14
     15= Building WPE natively =
     16
     17== Building WPE WebKit from a release tarball ==
    818
    919You can build and install WPE WebKit from a release tarball the same as you would any other CMake module. The only trick is that you must pass the CMake option -DPORT=WPE. For example, to do a release build with debug info and install the result:
     
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    60 == Running from X11 ==
     70=== Running from X11 ===
    6171
    6272Currently WPE doesn't support X11 natively, so if you can switch to a Wayland session for testing, then better. Otherwise, you can run it from a Weston window inside X11.