Changes between Version 1 and Version 2 of WPE
- Timestamp:
- Jul 20, 2017, 2:07:36 AM (8 years ago)
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WPE
v1 v2 41 41 }}} 42 42 43 * Note: This last step sshould work both under Weston under X11, as also under native Weston/Wayland (or even directly from a text console (framebuffer/KMS/DRM)). The requisite (when using the default wpebackend-mesa) is to have a GPU with MESA-based graphics (we test mostly with Intel graphics, but others well supported GPUs on MESA like the ones based on AMDGPU should work also). The device files ''/dev/dri/renderD128'' and ''/dev/dri/controlD64'' have to exist and your user need write access to them (On most distributions this means ensuring your user is member of a group named "video")43 * Note: This last step should work both under Weston under X11, as also under native Weston/Wayland (or even directly from a text console (framebuffer/KMS/DRM)). The requisite (when using the default wpebackend-mesa) is to have a GPU with MESA-based graphics (we test mostly with Intel graphics, but others well supported GPUs on MESA like the ones based on AMDGPU should work also). The device files ''/dev/dri/renderD128'' and ''/dev/dri/controlD64'' have to exist and your user need write access to them (On most distributions this means ensuring your user is member of a group named "video") 44 44 45 45 If you are targetting an embedded device, then instead of using the default [https://github.com/WebPlatformForEmbedded/WPEBackend-mesa wpebackend-mesa] you may want to use [https://github.com/WebPlatformForEmbedded/WPEBackend-rdk wpebackend-rdk]. In that case you likely also want to use Buildroot or Yocto.