Version 1 (modified by 13 years ago) ( diff ) | ,
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Adding new API to WebKit2 GTK+
- Patches including new public API should be approved by at least two reviewers
- Patches should include API documentation for new methods, properties, signals, etc.
- See http://developer.gnome.org/gtk-doc-manual/stable/
- Include gobject introspection annotations too. See http://live.gnome.org/GObjectIntrospection/Annotations
- Use always 'Returns:' instead of 'Return value:', just for consistency, in methods returning a value.
- Remember to update the sections file (UIProcess/API/gtk/docs/webkit2gtk-sections.txt) with new symbols.
- If the patch adds a new public class, add the get_type() method to file UIProcess/API/gtk/docs/webkit2gtk.types
- If the patch adds a new section, remember to update the file UIProcess/API/gtk/docs/webkit2gtk-docs.sgml too
- Patches should always include unit tests for new API when possible
- Follow coding style guidelines
- Use GNOME coding style for public headers and generated code (get_type(), init() and class_init() methods)
- Use WebKit coding style for all other code, including unit tests, See http://www.webkit.org/coding/coding-style.html
- You can use check-webkit-style script to make sure your patch follows the WebKit coding style
- Use the placement new syntax for private structures
- Let glib allocate the private structure using g_type_class_add_private() as usual
- In the init method use the following syntax
static void webkit_foo_init(WebKitFoo* foo) { WebKitFooPrivate* priv = G_TYPE_INSTANCE_GET_PRIVATE(foo, WEBKIT_TYPE_FOO, WebKitFooPrivate); foo->priv = priv; new (priv) WebKitFooPrivate(); }
- And in finalize method call the destructor manually
static void webkitFooFinalize(GObject* object) { WEBKIT_FOO(object)->priv->~WebKitFooPrivate(); G_OBJECT_CLASS(webkit_foo_parent_class)->finalize(object); }
- Use wtf classes (CString, HashMap, etc.) and GRefPtr/GOwnPtr for attributes so that they are automatically freed by the private structure destructor
- Don't make private structures public in Private.h headers, keep them in the corresponding .cpp file and add private API for accessing them when needed.
- Use GObject properties only for attributes that can change their value at any time, so that users can monitor them connecting to notify signal.
- Add always public get/set methods even for attributes that are GObject properties
- Protect arguments of public methods using g_return_if_fail() and g_return_val_if_fail() macros
- For private methods use ASSERT or g_assert() instead, but only when it's really needed
- Protect public headers so that they can't be included directly in client code, adding the following code at the top of the file (after the license text):
#if !defined(__WEBKIT2_H_INSIDE__) && !defined(WEBKIT2_COMPILATION) #error "Only <webkit2/webkit2.h> can be included directly." #endif #ifndef WebKitFoo_h #define WebKitFoo_h .......
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