Version 2 (modified by 15 years ago) ( diff ) | ,
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See Also:
These instructions assume you are building on an OSX system with Mac Ports installed having the qt4-mac (4.5.2) port installed.
Checkout the Code
You'll need to check out WebKit from SVN or Qt WebKit from Git
svn checkout http://svn.webkit.org/repository/webkit/trunk WebKit # WebKit SVN Trunk
OR
git clone git://gitorious.org/qtwebkit/qtwebkit.git # Qt WebKit Git Branch
Building
Workaround #1
This works around the problem with Qt headers being reference directly from /usr/include regardless of where the QTDIR is (Fixes "../../../WebKit/JavaScriptCore/wtf/unicode/qt4/UnicodeQt4.h:26:17: error: QChar: No such file or directory" errors):
export QTDIR=/opt/local/libexec/qt4-mac # mac ports Qt cd /usr/include for q in $QTDIR/include/*; do if [ ! -e "`basename $q`" ]; then sudo ln -s "$q"; fi ; done # create a symlink
Workaround #2
Next start the build:
export WEBKITSRCDIR=qtwebkit # change this to 'WebKit' to build WebKit SVN Trunk export WEBKITOUTPUTDIR=`pwd`/${WEBKITSRCDIR}-build ${WEBKITSRCDIR}/WebKitTools/Scripts/build-webkit --qt --qmake=qmake-4.5 --makeargs="-j2" -spec macx-g++ --no-video --debug
The build will ultimately fail with an error message "Undefined symbols: "WebCore::CSSParser::lex()", referenced from: WebCore::CSSParser::lex(void*)in CSSParser.o" when it attempts to link the binaries, to fix that we run the flex make target by hand and copy the result into the build output drectory:
cd ${WEBKITSRCDIR}/WebCore rm tokenizer.cpp WebCore=. make -f DerivedSources.make tokenizer.cpp mv tokenizer.cpp ${WEBKITOUTPUTDIR}/Debug/WebCore/generated/debug/tokenizer.cpp
Finish Up and Run
Rerunning the build should recompile CSSParser.cpp and link correctly.
${WEBKITSRCDIR}/WebKitTools/Scripts/build-webkit --qt --qmake=qmake-4.5 --makeargs="-j2" -spec macx-g++ --no-video --debug
Finally start the demo Qt browser:
${WEBKITSRCDIR}/WebKitTools/Scripts/run-launcher --qt --debug # After this, check the dock and you'll see an icon for a Qt console app ...