Changes between Version 21 and Version 22 of CoordinatedGraphicsSystem


Ignore:
Timestamp:
Nov 16, 2012 6:34:16 PM (10 years ago)
Author:
Helder Correia
Comment:

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  • CoordinatedGraphicsSystem

    v21 v22  
    112112* Support for mask/reflection edge cases
    113113* Better readability in TextureMapperShaderManager
    114 * Using GraphicsContext3D instead of OpenGL directly (this is underway)
    115114* Support for dynamic TiledBackingStore per layer in WebKit1
    116115* Make it better and faster :)