Changes between Version 30 and Version 31 of CoordinatedGraphicsSystem


Ignore:
Timestamp:
Mar 1, 2017 10:25:47 AM (7 years ago)
Author:
Konstantin Tokarev
Comment:

Fixed internal links

Legend:

Unmodified
Added
Removed
Modified
  • CoordinatedGraphicsSystem

    v30 v31  
    4040  [#CoordinatedBackingStore Coordinated Backing Store] - How the compositing environment deals with software-rendered buffers or WebGL buffers, e.g. from the point of view of memory and pixel-formats. This includes several components, some are used only together with coordinated compositing, some also used elsewhere.
    4141
    42   [#QtScenegraph QtScenegraph integration] - How the WebKit way of rendering is glued with the QtQuick scenegraph way of rendering. This is naturally used by the Qt port only.
    43 
    44   [#CSSAnimations CSS Animation Support]
    45 
    46   [#WebGL WebGL Support]
     42  [#QtScenegraphintegration QtScenegraph integration] - How the WebKit way of rendering is glued with the QtQuick scenegraph way of rendering. This is naturally used by the Qt port only.
     43
     44  [#CSSAnimationSupport CSS Animation Support]
     45
     46  [#WebGLSupport WebGL Support]
    4747
    4848[[BR]]