Changes between Version 32 and Version 33 of CoordinatedGraphicsSystem


Ignore:
Timestamp:
Mar 7, 2017 9:10:45 AM (7 years ago)
Author:
Konstantin Tokarev
Comment:

USE(UI_SIDE_COMPOSITING) is USE(COORDINATED_GRAPHICS) now

Legend:

Unmodified
Added
Removed
Modified
  • CoordinatedGraphicsSystem

    v32 v33  
    117117[[BR]]
    118118== [#=CoordinatedCompositing Coordinated Compositing] ==
    119 Coordinated compositing, guarded by USE(UI_SIDE_COMPOSITING), is a WebKit2 implementation of accelerated compositing. It synchronizes the layer tree provided by WebCore in the web process with a proxied layer tree in the UI process that is responsible for the actual GPU rendering to the screen.
     119Coordinated compositing, guarded by USE(COORDINATED_GRAPHICS), is a WebKit2 implementation of accelerated compositing. It synchronizes the layer tree provided by WebCore in the web process with a proxied layer tree in the UI process that is responsible for the actual GPU rendering to the screen.
    120120
    121121The coordinated compositing code might be a bit tricky to read, because of its asynchronous nature on top of the WebKit2 IPC mechanism.