Changes between Version 45 and Version 46 of CoordinatedGraphicsSystem
- Timestamp:
- Mar 1, 2019, 1:01:19 AM (6 years ago)
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CoordinatedGraphicsSystem
v45 v46 55 55 56 56 It is called TextureMapper because its main function is to figure out how to do texture-mapping, shading, transforming and blending a texture to a drawing buffer. 57 TextureMapper also includes a class called [/browser/trunk/Source/WebCore/platform/graphics/texmap/ TextureMapper.h BitmapTexture], which is a drawing buffer that can either be manipulated by a backing store, or become a drawing target for TextureMapper. BitmapTexture is roughly equivalent to an [/browser/trunk/Source/WebCore/platform/graphics/ImageBuffer.cpp ImageBuffer], or to a combination of a texture and an FBO.57 TextureMapper also includes a class called [/browser/trunk/Source/WebCore/platform/graphics/texmap/BitmapTexture.h BitmapTexture], which is a drawing buffer that can either be manipulated by a backing store, or become a drawing target for TextureMapper. BitmapTexture is roughly equivalent to an [/browser/trunk/Source/WebCore/platform/graphics/ImageBuffer.cpp ImageBuffer], or to a combination of a texture and an FBO. 58 58 59 59 '''TextureMapperImageBuffer''' was a software implementation of the TextureMapper drawing primitives.