May 2013 WebKit Contributors Meeting - Unifying Build Systems
Host: Mark Salisbury
Scribe: Joe Mason
Down to 5 build systems (from 7 at last year's talk):
- XCode - Mac
- Visual Studio (Win, WinCairo)
- QMake (qt)
- automake (gtk)
- cmake (everybody else)
cmake generates xproj files, vcproj files
Advantages gyp had over cmake:
- generated projects to be the same as hand-built projects
- Mark says: this hasn't been a problem for me
- they don't "feel" like Visual Studio projects (weird filenames, etc)
- how do I change this flag for debugging? I know how to do it in Xcode, how do I do it in cmake? (Easier mapping in gyp than in cmake)
- want to just have python installed
- this was to get buy-in from Apple devs
- both Gtk and Mac were seriously looking at gyp; had workarounds for all of apple's internal build requirements
Can we just check in generated project files?
- may still be the right way forward for Apple's build requirements
Split problem into two parts:
- What can we do to satisfy gtk, qt, etc -> everyone but apple/mac
- includes Apple/Win
- Will apple/mac switch?
- much more difficult problem due to internal buildsystem which requires no external tools
- add cmake to webkit? (see boost+bjam)
- can't check in xcode files generated by cmake because they're system dependant
- hardcoded paths, reads the environment a lot
- KitWare could be contracted to make cmake improvements
- but they have in the past said that generating cross-system XCode files is just not going to work due to cmake architecture
- also we still have the problem of people updating the xcode files
We have only 1 Apple rep here, and it's his first week with them. So no direct feedback from Apple.
Are there particular requirements for Qt?
- qt itself is a framework, with QtWeb embedded
- qt evaluated whether to convert to cmake internally; it was ok to build Qt projects, but not build Qt itself
- need a table of everywhere Qt runs, is cmake available?
- suggestion: make cmake produce .pro files - need to evaluate how much work there is
- this is a lot of work because it's an extra level of indirection; qmake handles a lot of corner cases that are different on each platform
- qmake has already needed editing to work with webkit
Gtk progress:
- builds webcore, not JSC
- one dev is doing it in their spare hours, hope to have it done in 6 months
Visual studio:
- Apple Windows - has more flexibility, can use tools from out of tree
- uses proprietary graphics libs, can be downloaded for free: people outside Apple can build it, but lots of hoops to jump through
- WinCairo - uses different .vcproj files than Apple windows -> trying to converge (WinCairo does not yet use VS 2010) - written by Brent Fulghram, he may be open to moving to cmake
- some downstream ports
- Visual Studio users tend to find cmake-generated project files to be acceptable
- bug 72816 -> build apple/win with cmake (2 competing patches) -> not a lot of discussion on the patch
- one approach for Windows (Patrick), one for WinCE (Mark), which could coexist: been sitting in review for a year, not a lot of discussion
- main reason it hasn't landed is, will the Apple windows port use it?
- if Brent signs up for it for WinCairo, dpranke will be happy to review and land it (or better Brent can review it himself)
- Roger Fong is in charge of Apple Windows port, would probably be open to switching as well
Why have people chosen cmake when gyp was already available?
- Gtk chose cmake because it includes the idea of installation which gyp is not interested in: gtk ships shared objects, not an end browser
- Originally chose gyp because Apple seemed to be going in that direction
- Gtk has settled on cmake now, won't go back even if gyp is resurrected
- BlackBerry chose cmake largely because we had someone with cmake experience, and timing (didn't know if gyp would be ready)
- easier to add/remove files: include/exclude by pattern (ie. build all in render but RenderThemeBlackBerry), that way when someone adds platform-specific files they don't mess up the build system for your platforms
- gyp can do this; cmake cannot
Tangent: using full paths to improve build times
- blink is in the process of moving to this, data has been inconclusive, even on Windows (should have data in a month or so)
- similar: gyp has smaller include paths per directory (ie. only rendering needs cairo to be included) but this doesn't have a large impact
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Last modified on May 2, 2013, 10:20:05 PM
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