wiki:Accelerated Compositing

What is accelerated compositing?

  • Mapping certain elements on the page into bitmaps
  • Maintaining painting order
  • Moving/transforming those bitmaps
  • Mapping to hardware

How is this different from hardware-accelerated drawing?

  • It's based on bitmaps, not acceleration of all drawing commands (c.f. IE9's drawing)

How is it implemented?

  • Via GraphicsLayer
  • Relies in platform 3D/GPU framework

How can I avoid breaking it?

  • Don't assume that all painting happens from the root (repaint containers)
  • Don't rely on painting to do other work
Last modified 14 years ago Last modified on Apr 12, 2010 1:48:44 PM